the chopper woukd be nice and maybe new skins for the pieces I kinda want to make human maps with better looking walls and stuff mostly a snow...
looks 100% accurate, but I think last exit would actually make a better map, depending on where you put the initial spawns, would they be where...
infantry needs a chance I like paradiso's balance of vehicle and infantry because the mountain works great as a vehicle blocker hemorrhage is way...
tbh jetpack looks good for this map, like swordbase you can quickly cross the middle or go up levels but evryone on the map can see you and it...
halo 3 the crate traps were more popular but in reach you can set it to one time use using a wire switch, when you walk close enough, it...
with forge world's physics and palette extensions and manipulation capabilities, sandbox would be awesome I actually considered building a map in...
isn't it sorta small for a dropship that said it is like those mini lego starwars models, puny but detailed and awesome
just don't make hanging back profitable, like in team snipers in hemorrhage put some higher ground in the middle or give each team an extended arm...
the problem with a limited palette is there is nothing to work with and there ware preexisting structures on the map already, so all the maps are...
what if you had a laser in a spot hard for a tank to shoot but easy to be sniped in? and the frg is overpowered. on Spire, I get a killing spree...
not everyone has highlands (ie me) so this is a really bad way to start off a contest series and I thought highlands didn't have much in the way...
in the last phase you have more vehicles than the maximum (even) team size is there a particular reason?
true, the map loses alot of feel without the fx and it becomes like every other map
by cover, do you mean roofs? because that is mostly the only change I see?
the fx looks good in the picture, but may be annoying in game is it orange or what? I really wish we could forge firefight maps becayse the odst...
actually, that is very true. It never comes up in snipers though, and it would probably make a pretty decent map for sniping
There are lots of different maps in Reach out of curiosity, what is your favourite map in matchmaking and why (it would be helpful if you said...
wow, I can't beleive I actually forgot to mention the hill, it was pretty important, lol thanks for filling that in
if I build a map, It will work because I played so much snipers, so the maps I build (plan reflect that
spawn them behind a wall, shoot, and the spawn a teleporter to teleprt them to another Area where they could melee each other and weapon damge was...