i just have items for nuetral gametypes in the middle trench below the center wall separating the two sides. I used to have a sniper, but i...
thx, and i used infinite money on it so i should have enough of that, not sure about items though
hey rushikazy, this is pistol
i already have, check out my map trenches.
I can see the pics, and this map looks very nice and clean. I like how the middle part is almost like a hill. Everybody should be fighting for...
I know that the name has already been taken, and that the boxes should be interlocked. It isn't very messy. It is messy, but not a lot. And so...
The rockets only have 2 shots in them, they are mostly just to clear out that back room of some campers... and it is messy W()()+!!! EDIT: Plz...
idk, i just felt like putting it on, i guess it makes it seem more realistic. oh wait... this is halo... EDIT: I just added a sideview for...
Believe it or not, I tested this map with normal gravity, it's break-proof either way. yeah, there is something wrong. It was built on a very...
Yeah, i get what you guys are saying with the boxes being interlocked. and i just wanted to set it to 150% gravity so that if you are playing with...
Trenches is an EXTREMELY fast paced map that is good for ALL gametypes. There are three subtrenches that are all connected by one main trench....
watch out for the double posts, you don't want to get an infraction... either way, very nice map. I really love the bombs that fall on you after...
i think that you should put shield doors up until the point that you are, seeing as how in real guitar hero, you can't hit the notes until they...
Thanks, and it's hard to make a complicated map on Standoff. The only interlockable items are double open boxes, bridges, and fence boxes -.-
yes, i did post v 1 not very long ago. this was just one of those maps that i felt like making for no reason what-so-ever. I will start making...
is there anyway that a moderator can move this to some other forum then? if so, plz do. and 8-16 players.
as i said before, it isn't very different from v 1. I did add more spawn points, weapons, and i made the Covenent base more authentic. EDIT: i...
V2.0 isn't very different than v1. Due to many requests, i've added more cover, weapons, and spawn points. For those of you that would like a...
thanks for all the feedback, i'm editing this map as i right this post. i'll put in more spawn points, weapons, and more cover. if anybody else...
ok, i will soon.