is it ready to be tested?
Um... guys the very edges of the double walls auto interlock very slightly, kinda like doors do on other maps, might try using them.
or you could do the dumpster door switch on Foundry.
So I can use Red/blue columns teleporters and another item of my choice?
are teleporters considered to be our one other object?
Dude seriously? Did you even read it? The guy said that turning the walls 180˚ will get rid of bumps and that the angle is only off by enough that...
Check the Bungie weekly update for tips on how to make a perfectly flat floor.
What kind of switches?
Oh, I misinterpreted what you were saying. Good luck anyway.
uh, the default floor it pretty damn flat at least in the crypt and ground floor levels.
I would check out the 'Help's' game type and the map 'the way right' both made by xX5w33ny70ddXx.
hey would you be kind enough to help this guys develope an infection idea?
I would make the 'med kits' heal you at like 200% or what ever the max shield recharge is.
yeah I have no idea don't listen to me.
so that if I'm carrying around a Rocket launcher that spawns with 0 extra clips I can't just wait 60 seconds and pic up more ammo, I have to drop...
the weapons factored back in for me.
up in the sky players teleport out of their respective bases and then have a bunch of random tele receiver locations on the map.
personally i prefer that Avalanche textures, walls and such but I see your point. This would be a wonderful feature why not start a thread about...
Why does every 'canvas' map have the vehicles, weapons, lights, and spawns? they all factor back in, it's the actual objects that don't factor...
lawl forgitecture. anyway, are you sure that all of the original forgers are okay with other people using their creation(s)?