thanks, I will try this out and see if I can make something epic of this. I think this map avtually will be quite different from the average...
I'm making a small infection map and I need some help/inspiration building a couple of small boats. not sure about what pieces to use etc. if...
That sounds like a real pain in the ***, and it doesnt sound like a typical problem. and if "delete all" doesnt work Im not sure if it is possible...
looks like alot of golfballs! is it really possible to use that amount on one map? hmmm
yeah guardian is an awesome map ^^ just hope I can pull this of
yeah sure. Im testing it as often as I can. actually I havent Dl'd the new map pack yet. but will soon
Thanks guys :) I knew it could be done somehow.
sure. zebrasoma who is on my friendslist have made a bunch of maps around that concept. not sure if they are on fh but if you want to see them add...
maps like that have allready been made ^^
is it possible to have different objects appear in different game types? like have a effect on while playing infection but not in slayer. . .
you could use the capture plates piled up on each other to make the lightning look like real armatures for a concert.
sounds like a good idea, I'll be first in line to DL the next version. :)
yeah man its all good ^^ obviusly this is not guardian and can never compare to the original. still Im trying to do the best I can with what forge...
you could post the map in the halo reach forge discussions and make it a map preview. :)
yeah Crummy and 4shot. . . . I think we can settle this by saying that some people really like this map for what it is and some people think it...
nice work man! this train looks awesome. how much budget is there left? actually think this could be a great competetive map with some...
finally posted this ^^ I loved testing it. I think my favorite gametype on the map were assualt.
sounds good man. you should have a better idea where you are going with this anyway ^^ hope it turns out awesome
I think this map might be a little to open. If a player want to get from one tower to another he will be very exposed. The easy way to fix this is...
Seems like the walls in the maze are pretty low, should be pretty easy for ppl to jump and just have a good look at where they are as for where...