I m making an MLG map. and now when i place respwan points for TS, CTF, KOtH, Ball.its says "could not create object. Too many objects in map."...
i love the idea of MLG playing on assembly, and this map. i love the grav lift in the middle idea, but has to b somthing besides a grav lift. i...
the trench reminds me of the Halo CE level 'assault on the control room', kinda at the end. i love the diffrent styles of the bases, not directly...
no, just put all the weapons fown you want (even non-BR or carbine) then just get the SWAT gametype. it changes all the weapons on the map to...
the bases and sides look good, everything is equal and balanced. but theres too much space in the middle areas. needs more cover. 4/5
im gonna go with uf havok, mancannons and teleporters = NO. i do like the front gate to the base. very cool. 4/5
this is a clear and equal map. i was going to say that its bad to see the base from across the map, but i saw th lowered flags. very creative 5/5
i like the map, very neat and balanced. i think its a bit too small for 2 customs. it would be nice for a sniper to be in a towere with 1 custom...
assembly needs WAY more BR spawns than 4. and orbital is just AWESOME.sniper should have 1 mor clip though. hate shooting 8 bullets. it seems like...
this looks competitive as well as asthetic. I do not like the killball idea tho, even if it cant be reached. But thats me. I love the whole...
guess what, i have the same thing. but you know the key to it? ~PATIENCE~ I have so many ideas but i go "uhg, i dont wanna take ALL THAT TIME to...
Ok, im building an MLG map on sandbox. Its being built in the crypt (bottom level) and it is going to resemble onslaught/amplified kinda map. But...
Will there be a "Sandbox designer" for each level of it? It would be useful for me.
I used to ask this question alot. but i found out that the variety of objects dont need geomerging. There are many diffrent sized boxes so u dont...
wow, this map is nice. although 2 things. one is that you need to connect the side tunnels more than 3 places each. and the middle needs more...
i know, stupid question but i cant find it. WHAT IS IT? (the door was the tool on foundry)
i do agree with every1 else, u need more than 1 way to the bases. i sugest some narrows-sytle bridges on the side with a snipe on either side? and...
This really looks like a good MLG map, i love the bases and top-mid. But i do think it needs top sides and a way to get to top mid (like a pr0 jump).
great map, i love the idea of the map. but u need more cover in the middle area and clean up some objects (align them). those are the only flaws! 4/5
I recently won the mythic maps in a contest, and the first thing i did was to check out the layout of the orginal maps. I did that, then went...