Thanks for the replies, guys. I'd like to make something clear: the map is not too small. The humans are not intended to free-roam and have tons...
Excellent map, Jim. The pathways and their unique structure really makes this different from all of the "ground floor clones" on Sandbox with just...
Lol no, but when my computer science teacher was out for a day, immediately rumours were everywhere that she had Swine Flu :P. I wouldn't mind...
I'd love that, but I doubt I'll be able to: I'm home sick from school today, and usually I can only go on the computer.
Yeah, I did, thanks for pointing that out. No honor rules, as humans can't board the ghosts. Good for a pick-up-and-play game - relatively no...
[img] This is bigger than any Covenant war. This is a battle for survival against the gods. There is no running. There is no hiding. There is...
This map looks beautiful, and I know from your previous maps that you certainly have a good grasp on Conquest and how it worked. Queued, and...
It plays fairly well with 1v1, Ghost. It's a decent size map for 1v1 and can seem to take a little while, similar to 1v1 on a map the size of The...
Haha, another great screenshot Ezekeil. Nothing that hasn't been done before, but the beauty of Halo 3 is that every piece of content is different.
This is the closest thing to an overview you can get in The Crypt. What I'm saying about the weapon set is that you shouldn't need to go into that...
There are overviews. Plus, this map was made intending that you play it, so you can always see the weapons there.
[img] Created by H3C x Nevz Tested in H3Customs custom games Big thanks to Forge Union testers [img] This heavy weapons facility is...
Doesn't work Version2; Storm you're correct, there is no item that works the way doors did on Foundry. You'll need to go back to the classic...
I'm not looking for a feature - if it were, that would be great, but I don't expect it. I am aiming for a successful entry into Atlas, and even...
Yup, thanks a ton for everything Sam, nice status btw. ;) Not sure what you mean by that, Mace, but if you're implying that they aren't very...
You really did an excellent job making this map look unique. I love the 'jail cell' type aesthetics and you clearly took your time with...
I've only had Photoshop for a couple days... go easy on me. :) I'm just experimenting with brushes and effects right now, hopefully more complex...
This is a pretty solid map. I like how you chose to make it asymmetrical; it separates it from all the clones being made on the ground floor of...
Yup, it's been tested a few times. Once I get home from vacation, I'll finish tests.
Don't suggarcoat it, Squid!! Haha, yeah, "more cover" is the new "needs more interlocking." They'll tell you that until every square inch is...