Ridge is a small asymmetrical atrium based map built on the Skyward canvas. The map features four color coded sections that players with flow...
Knox is a reimagination of a map I made in Halo 4 called Nox. The map has a similar three tier ring system that really makes the gameplay on this...
Dunno Blaze, dunno..
Lithe was my submission for the Forgehub 1v1 contest but it turns out since I'm staff here, I wasn't actually allowed to enter the competition....
Ridge is designed for Hill and Oddball and plays well with both I might add. I'm curious to know why no one feels it worthy of being considered. I...
Rebuilt and improved: [MEDIA]
I dont think a map looking like forge peices is a huge deal. The most important aspect is the core gameplay, and due to framerate on MCC we have...
Yeah keep working at it and see what the rest of the forgers say, we'l go from there. The goal IMO (speaking on my own rather than from FH's...
I know the map hasn't received much attention, but I have been extensively testing Ridge to support KOTH and TS. I've received positive feedback...
I think a few of the recommended maps here on ForgeHub would be great candidates.
Do you think the height variation on the Halo CE maps set the gameplay apart from other Halo's? Maps like Damnation and Prisoner rely on top...
Hannelle was created with the HCE Hange Em' High in mind. In the creation process I thought of ways to keep the gameplay to a similar style while...