Talk about calling the kettle black.
Pretty clever. I have a pretty good mini-game idea with this now. What I'm also thinking of is a way to...weaponize other vehicles. Example:...
No, you can only do it once. Let's say you set A to spawn on start, never to respawn, and B to not spawn on start, spawn in 180 seconds (max),...
That's the problem. Reach included a lot of completely pointless, incredibly dangerous experiences for the sake of either shoving the plot...
All I'm asking for is an armor effect that makes the Wilhelm Scream whenever I die. Is that too much to ask for?
Eh. Frag did the hard part for me.
You see the guy deploy this AA so you back up and start shooting him, disrupting the regen. Or toss throw a grenade. Whatever works. If the AA...
I don't mean to be rude, but that was really, really badly written. You might find it to be a good investment to take some sort of writing class.
Actually, Bungie does cover their asses pretty well here. Bungie On The Contradictions Between ‘Halo: Reach’ And ‘Halo: The Fall Of Reach’ Novel...
Yeah, except Halsey met up with the remains of Red Team and escaped. She also blew up CASTLE to keep the Covenant from getting any sensitive...
Carter implied: "If you have to, kill Halsey so that the Covenant can't get information from her." Another UNSC force was going to do the...
If I wanted to play a game with 'skill' and not 'fun' I'd go play CoD.
Okay, so I can believe that by locking down their armor and using a re-entry pack, Spartans can survive a fall from orbit. What I find hard to...
I would totally love to accept that, but unfortunately I do not have LIVE Gold, so that's impossible. It's really a shame I deleted my draft. I...
It was just a quick guesstimation based off the images. When I made my version of a Covie ship, it looked a lot higher than the one you have....
Quick question: are you using the Vehicle Grav Lift? Your ship seems awfully low for that.
Somewhat related: when I first played Winter Contingency, I was running around at the part where you first encounter Covenant, and the main piece...
Damn, I was working on a map idea just like this...haha, well I've been too lazy to go into Forge, so I guess it's my own fault you beat me to it.
It was a needler rifle.
In a map I'm making, I'm having a major problem with how moving objects react. Specifically, the goal is for the player to shoot the objects...