There's always a lot of discussion on r/halo about PvE. They seem to listen to that community a lot so I don't think it's unreasonable to suspect...
This. I'm glad forge is so versatile now but I really hope they just go nuts with gametypes this time too. VIP didn't really get used in H3 till...
not even good enough to assassinate squad checking in
[MEDIA] The company I work at has unreal days off during the holidays (21st-4th) so I'll be going buck on forge :D
Ah, ok gotcha. Withholding finished content from launch seems to be a common trend amongst most devs nowadays imo
prolly an aesthetic frigate, as per tradition haha. gotta get that warm up forge in breh
Cool, I can respect that. I like just training purely to get stronger and better at the sport. Started oly lifting recently after powerlifting for...
Am I that far out of the loop? What has 343i been doing to copy Bungie? Cos if they could copy Bungie's filesharing system that'd be swell haha...
my friends list is like all people from 3/reach days and god knows where they're all at now :( feel free to add rifte gifle, that goes to anyone...
Any 4chubbers do power lifting or oly lifting seriously? Pls respond I so ronery Also just cos we're talking about legs, I'm chasing a 4 plate...
I've never personally seen H2A's setup, but I've always had the same thought since H3. I remember back then you could have file sets or something...
I suppose that makes sense, I wish that wasn't the case though. since its launch i've been playing witcher pretty much most of my xbox time just...
imma get back prolly tomorrow so i'm not chit when forge drops. but that witcher 3 2 dank tho. Also my mic is garbage and I can't hear squat
srs? I've been playing a ton of witcher 3 since i got an xbone so I'm not super in the loop. That's dissapointing to hear though, why give people...
Prolly won't participate in this but good luck all the same AZN :yes:
DECEMBER 22ND CREW CHECKING IN. If it's full by the time I post this then gimme that 23rd fam
Dang, these are some pretty visually impressive maps. Love the themes you've kept on all of em, I could be wrong but for someone who hasn't...
I've never played this map and I'll probably never get the chance to but the gametype seems super clever and in all honesty I'd probably enjoy...
I've messed around with this in a couple of my LI maps in Reach, the problem back then was budget constraints. Even just a simple switch to make a...
ooh making me tingly with all that bossy talk there, mawlty I've got a pretty good memory, I remember a lot of the people here from back in the...