I don't like the last one too much. But the colored one looks cool. It would be awesome if you made the bottom of the grid ressemble the top so...
Cool layout, I just feel that the pieces used for this don't go together(spefically the floor). The corners everywhere look bad. I know how it is...
Finally got a game on this and i gotta say.... I see why everyone loves this map haha. The little 1x2s between each room was a great idea i...
This is a great map. All of the pieces flow excellently together and and gameplay was awesome. I liked the addition of jetpacks for access to...
This is one of the better looking grifball maps. All of the paterns on the walls and floor make it look really good, good job
The floor in the 3rd picture.....I like it a lot. That's a lot of power weapons for FFA/2v2 though
These map layouts are focused on team shooting, call outs and quick gameplay, which is what MLG is. Of course its gonna be the first think that...
I didn't look at who created this when i first went through the pictures and i had a feeling it was one of your maps, redemption. Plus they always...
I was worried about this when i first started building. I had to sacrifice aesthetics. But how was the gameplay? Spawning? Thanks for pointing it...
Ramble Introduction: Ramble is a symmetrical, indoor map with a box layout. There are two floors all the way around the sides and a varied height...
I have to agree. Your version seems way better than Asylum, but too similar to Sanctuary. I think MLG Sancuary is very well put together. It cuts...
I tested it and i have to agree with some other people. There needs to be another route. My suggestion would be to make the team bases two or more...
I think this is a cool idea. My only dislike is the floating platforms in the center. I don't know if you are going to play a gametype which only...
Wow. This looks really good. I can see it playing good in BTB. I love the tunnel under the structures for the vehicles. The placement in...
This map looks tight. good work dude. I like the aesthetics everywhere, but i do have to disagree with audience on the silent lift part. They are...
This map looks really clean and cool. I like the blue and red rooms. Like Remember said, the height variation in those rooms is great. All the...
I haven't noticed FR issues at all when i play it. Let me know how it is for you though.
The reason for using the objects I did is because my budget is like 500$ or something and about 2 platforms, 3 walls, 3 blocks, 5 buildings. I...
Console Map Description: Console is a symmetrical, red vs. blue map. Red and Blue bases are parallel to each other, Green is between them and...
This whole map, especially the center, does remind me of The Pit also. It seems like from looking at the pictures the center would be a...