It makes sense in a way, but I think it is taking away from the downloads I would receive from guests. The fact that I keep getting logged out...
I have a question. The rules are not to post map links in the new map forum within your thread. Everytime I visit the site, I now have to re...
Sign me up for next Tuesday.
This looks really nice. I hope you invite me to any testing you do on this. I am looking forward to playing on it.
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This is a really great map. You can't really see just how good the layout is from the current pics. Every area of this map just flows so nicely...
Motive Gamertag: Chronmeister Optimal Player Count: 2-4 Supported Gametypes: Slayer Weapons: Railgun (1 clip 90s), Scattershot (no clip 90s)...
Oh, thats why the Forge Cafe Lobby was canceled. Your IP sucks dude. I hope it is fixed for today's lobby, I'm really needing some more tests on...
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I guess we can post modded maps now huh? That kinda takes the challenge out of making a map with the given budget. I could dream up some pretty...
I want in
I actually removed the CTF Gametype. It plays great for Slayer, CTF and Extraction, but I don't really think the flag routes are balanced enough...
I made a few changes after going through the map with Redemption1272. I also thought out some callouts for areas of the map that may have been...
I like the changes you made. I still think that warehouse in the outer ring needs to be simplified though. The flow of battle in this spot can...
Im not sure why you think this area seems out of place. I have red team spawn in this general area under the rock arch, but the whole area serves...
I will be testing it Teusday. I made some pretty big changes since we played on Saturday thanks to some great feedback. No meta symbols added yet,...
I added some 4x4 talls to block off the roof of red base as you can see from the updated pics. So far this has kept players off. I also added some...
Yes, I filled in that gap with a ramp xl. It's funny how good at Halo you are, yet you were the only one who kept falling off the map in that...
Good eye man. I updated the map with all of your suggestions accounted for. I didn't change spawns bc they worked well in the matches I tested so...