Just so everyone is aware, none of this ambient electronic music you listen to today would exist without Floyd. Their experimentation with...
So, I know I rated this map a perfect five earlier but after playing another game on it tonight a few issues which I had noticed before...
@coIdFUSI0N, glad you enjoyed the video! We really started to realize in Reach that 5v5 and 6v6 appeared to be the ideal player count for BTB....
I finally decided to make a video to talk about some of the BTB design theory I've developed over the last few years. This squad/arena BTB design...
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@Eightball Indeed, kind sir. I would love to play with you again and ROADBLOCK! Sorry. But yeah, I need to add you again I think. What is your...
Silly B&rith, lrn2read. This looks neat. I really like the ledges and the vertical engagements they'll create as well as the movement options...
After finally getting the hang of forge in H2A with Behind the Sun, I decided to re-revisit Panic Attack. With the experience I had gained, both...
My only concern with 4v4 is that a majority of safe spawns will likely be within the interior portion of the map which could make things somewhat...
Erupt is forging again? :o This looks neat. It reminds me stylistically of the Reach forge era which is cool. I like the open-air, vertical...
I hadn't seen Chain Gang prior to this, but I'll definitely have to check it outerino. I'm glad people have been enjoying my map, it's cool to...
The settings we are using are: 50% Damage Resistance 75% Damage Modifier 110% Movement Speed Carbine Primary Magnum Secondary I'll have...
Hmm, upon further testing I think @Squally DaBeanz and I have reached a pretty good compromise. The changes to vehicle balance which these...
This is actually something which @PA1NTS had talked about trying a few weeks ago. I admit, I didn't have much faith in the idea. I recreated the...
I hadn't fully realized the implications of these longer-ranged engagements. That they reward players more familiar with movement options on the...
It's interesting; this really looks like a Reach map. I'd love to play it sometime. Glad to have you back!
As a long-time BTB forger and someone who has personally hosted and judged a few forge contests in the past, I find this idea intriguing but also...
Psychoduck submitted a new map: Behind the Sun - 1v1 me, bro! When the ForgeHub 1v1 contest was announced, I like many others began a foray into...
When the ForgeHub 1v1 contest was announced, I like many others began a foray into 1v1 design. Given my forging history (I've been focusing on...
It has such a unique theme and is a great map for one-sided objective and FFA. It's a really underrated map.