You truly are one of the communities top forgers, and it shows in this map! I've been playing on your forge maps since Reach and I've definitely...
This map has an very original layout, and I commend you for your creativity using the forerunner structure as part of your map! Often times...
Played a few customs on this map today! This map has a really nice flow to it, and good LoS that constantly keep players on their toes. My only...
I hope that 343 replaces the current Lockout remake (Shutout) with this one soon! The Shutout remake isn't bad, but it just doesn't feel the same...
This map looks like it would be fun for some chaotic-CQC casual matches! That said, it would be nice to get an overview of the map. From the...
Among your Duel maps I was say this one is the best. I think you chose a great location to section off for small scale 1v1, 2v2 type battles!...
Maps set in urban environments, like Headlong, Terminal, and Turf, have been some of my favorite maps because of their aesthetic appeal! You have...
This map looks very cleanly forged! Although it's a difficult to get an idea of gameplay without a bird's-eye-view. I'll give a Download to check...
Thanks for the feedback! I knew from forging in Reach that using Colosseum Walls as flooring poses issues with gameplay; however, I was out of...
[REMAKE] Foundation 1.2 - There's nothing quite like recreating a map you know and love. For those of you who don't know, Foundation was a...
Thanks for the feedback! I did my best to reduce any unintentional LoS. While there are some mid-long range LoS, all of the LoS are intentional...
Inspiron [v1.1] - Inspiron is a mid-sized symmetrical map designed for team-oriented competative gametypes. As always, I tried to keep the...
Transgression [v1.1]- Transgression is a small to mid-sized symmetrical map designed with multi-team style gameplay in mind. The layout of...
Sadly, that section of the map has very poor lighting, Ive done the best I can to reduce the "shadow", but it's still been an issue. As for CQC,...
Were you in forge mode? Because, yes, there is a lot of FR lag behind the structures specifically in forge; however, in an actual game (from my...
Your wrong, he clearly also used a large satellite! ;) Map looks pretty good from the pics, i'll have to give it a DL to get a closer look.
Thanks man, like I said I spent a lot of time working to improve the amount of cover throughtout the map, and I think it turned out quite well! As...
Eternal [2.0]- After receiving a lot of great/positive feedback for Eternal [1.0], I decided to spend some time working on variations of the...
Map looks solid. But could you throw up an overview? without taking the time to DL and give it a fly through it's difficult to get an overall idea...
Hey man, I agree with Securitym15...aesthetically this map looks superb! Espcially on the interior. But as he mentioned the rest of the map seems...