EDIT: I'm sorry, I was typing my post while the VM suggestion was posted. Oh! Why didn't you guys just say that it's a fact that Bungie-inspired...
Boneyard and Spire just so happened to not have areas behind the 2nd area. They were very wide and yet still allowed a transition, because the...
I hate to bring this up again, but I reccommend that you revise your use of the word "fact". It's more of an opinion. It's a fact that matchmaking...
Do you mean that blocks cause more screenlag than other pieces (on a per-piece basis) or do you mean one should simply avoid using a lot of...
I agree with you, BTB maps are massive now, but power house, countdown, reflection, the cage and asylum have very thin walkways- they almost look...
You're right, and actually I didn't mean what I typed when I typed "hoped"- I wasn't paying attention to how it could be interpreted because I was...
I know that it's not going to happen, but we talk about the hypothetical merits and flaws with a Halo mechanics here and share our preferred...
Since you like using other weapons, what do you think about the fact that bloom (previous post) makes the DMR more powerful at close range than...
If the campaign was realistic in any aspect, why wouldn't the covenant or humans just use bigger bombs or even nukes for most campaign situations?...
5 character minimum requirement Edited by merge: Are you saying that because the higher player needs to be in a small area, a slope is a...
I think that your third point relates to what Remember Isao posted; if there is a way of getting from A to B before getting killed by direct fire,...
Ah, thanks- multiple crossing long range sightlines without enough cover is undesirable. But just the right amount, such as on guardian and...
I agree, and they seemed to take that into consideration when adding vehicles to maps. Not only would the banshee not have enough threats if the...
Ah, I see what you mean there, and I remember now the thread that this was previously discussed in. Saying that the DMR bullet has a travel time...
That's interesting, how do you know that that is the case? Did Bungie confirm it, or did you guess that after noticing a delay between firing and...
For some reason the multi-quote didn't work. makisupa007, perhaps that could be the case. One of the posts even said "you wouldn't see...
This map looks very clean and polished; using the layout to block sightlines to prevent framerate lag was clever. It reminds me of rat's nest too,...
I've seen posts that claim that long sightlines on non-BTB maps are a problem. Why is this? It seems to me that it could be the nature of zooming...
Do you mean the hog that was only in the H3 campaign or the default turret hog? I find that good teams of 8 in BTB use warthogs on Hemmorhage...
Nutduster, thanks for the answer- I didn't play multiplayer when I had CE. I see what you mean about the active camos, but they spawn once every...