@Forgewolf: I'm going to post a map design guideline by a Quake map designer. Very, very useful.
Your best design so far. I'll need to at least walk on it before criticism, but it does feel like an old school room-based map.
The mix tape released around the same time as Raw? Yeah. But I can't stand Swizzz. His delivery, his cockiness, his punchlines, etc.
Going out with a bang, like a beast. This map is a pretty huge step from Altar in terms of risky design. Varying LoS, crazy height variation,...
Not that I'm aware of? I mean, I have drawn countless FFA maps, but no Slayer Concepts. I did, however have a idea for a map designed for a...
Copied implying idea stolen?
Why would you remake one of the worst maps in the Halo franchise, in the game it was released on? I avoid matchmaking to distance myself from maps...
Broken.
Don't you mean four? It is a casual gametype, that was accidentally created when he started up a game with the wrong settings. It is nothing...
Sorry Flamingo, but in my mind, an accidentally created gametype would never even be compared to four maps that have time, effort, and thought put...
I'm telling you the layout can improve, and I'm giving you the reason why the layout causes problems, and how you can fix them. If you don't want...
I can't help but feel like my feedback has been ignored. You may be happy with the way it plays, but that doesn't mean the map can't be...
4 great maps. Not an easy choice.
@Spin: DANCEFLOOR.
FM and BB, you know I think you're a cool guy, but that description is broken. Instead of describing the geometry, what you're intention was, how...
I know, I was joking. I don't know what the weapons on the map are, so it's going to be very hard to get my point across. Besides, the map...
@Scorch: You should post gameplay of the maps you selected that you don't think people know.
What DO you know? I'm talking about the two platforms that are in each spawn atrium. Both connections to the platform can be seen looking toward...
Controlling every entrance from the center is more skillful than holding down a platform, and seeing both connections to it from one direction....
@Ben: Disco is definitely a sick map. @Nutduster: Damnation is a truly awesome design. If I was to give a one sentence response as to why...