The only thing I object to is always online, the rest is just specs. But as for this: How does that follow, exactly? I don't see why always...
Rail: Solid map, very basic but a lot of fun for such a vertical map. My only issue is the spawns. They're way too forgiving and don't do enough...
I've seen tournaments through 3 and Reach through both staff and participant eyes, and they've definitely convinced me that 4v4 just isn't going...
Not bad dude, watching 2008 MLG atm for the feels. You? And that'd be cool, lemme know.
You really hate that thing, don't you? You may have responded to this already, but can I ask how you'd feel about a damage drop off mechanic...
Whilst I am pretty gutted about having to wait, seeing two rushed Halo games in a row has made me more open to waiting for a game to be done...
Very true.
You could use that logic to argue in favour of having Rockets as an available loadout weapon. Balance > you getting your way.
Lol nice. Still, I think the competitive crowd are overall more fond of H4 than they were of Reach.
<3 you guys. I need to dig out my copy, for some reason it isn't on my computer.
Vai almost clinches it, but ODST still > all.
On the subject of the Boltshot, saw this on reddit today: Proof the Boltshot is Overpowered - YouTube
Shattered makes my point perfectly. It has real frame rate issues even on a single screen. I thought vortex was bad but when I first played...
A game that supports up to 4 player split screen should be able to comfortably accomodate at least 2 on multiplayer maps without dropping frames...
That's true in principle, but the way they've balanced the AA makes it less appealing as a pickup. Camo pickup is useful for pushing but the AA...
If anything I imagine it'd be less precise for actual gameplay, since you have to use (I guess) your index and ring fingers to control each stick....
Not the same. Picking up the Camo AA and picking up the Camo powerup are very different. One is instant effect and time limited, the other is...
Watch the video of Ninja using the Thruster on Lotus in the feature thread. Its not useless, though it could really do with a buff all the same....
If you're basing that on killcams then ignore them, they're not reliable. If you're talking about bullet magnetism then yeah, thoroughly agreed,...
I still think it was pretty prey to slow ass gameplay and stalemates even in 2. I think the competitive view of it is somewhat romanticized, like...