New Slayer Album "Repentless" 10/10
Sick of it all
At least the money went to good use.
Sorry to bump myself, but I spent like 5 times longer on this map than any of my others. Just wanna get a few more views before I let it get buried.
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Thanks for the comment. I think the design is pretty simple, but that is usually what works best. I think adding any aesthetics to the map at this...
Chronmeister submitted a new map: Replicant - Slayer 2-4 Players Replicant Players: 2-4 (optimal 2v2) Gametypes: Team Slayer, FFA Weapons:...
Replicant Players: 2-4 (optimal 2v2) Gametypes: Team Slayer, FFA Weapons: Rocket Launcher 120s no clip, Sniper Rifle x2 120s no clip, Plasma...
I wanna bring back the weekly testing group. Getting a large Lobby together these days has been a huge pain, so if you have any 4v4's or 5v5's to...
I totally agree that the game needs this BC getting a large size Lobby together is way too hard. A weekly customs Lobby might be the only...
So you would be willing to play any map you that anyone made regardless of their experience in forge? This seems like it would turn a lot of...
I just uploaded a vid of a 5v5 I got on here yesterday.
Yeah. I forgot to mention. Team Balance is a must on this map. I just uploaded a video of my final test yesterday. The pushes have to be...
We are aliens. What are you talking about?
Yeah, I removed those really bad spawns at triple ramp. I had one semi questionable encounter on the current version when I spawned in the...
Map: Lost Causeway Gametype: Squad 1 flag CTF Canvas: Skyward GT: Chronmeister Map Thread Link
Chronmeister submitted a new map: Lost Causeway - Squad 1 Flag CTF Lost Causeway Players: 8-10 Gametype: Squad One Flag CTF (In my Fileshare)...
Lost Causeway Players: 8-10 Gametype: Squad One Flag CTF (In my Fileshare) or Standard One Flag CTF Weapons: Rocket Laucher 120s no clip, Sniper...
I started a sign up thing at halocustoms. Please sign up off this link and respond at the bottom of the page to reserve your spot.
I removed the spawns from the triple "Haven" ramp areas that were causing the biggest issues. The only spawns on the map now are in the teleporter...