here's my problem - i wanted to remove the black ring - about 8 feet - off of the entire map. It'd make the rooms cozier and travel time tighter,...
Dimensions on the map - the distance between objects and how it affects pathing, spawning and lines of sight. For example, you'll often see people...
worst part of Forging is and will always be scaling. So ****ing tedious.
probably because everything else in the game is UNSC
I think you articulated something I failed to clarify. Perhaps it was a mistake to use the word "narrative", as it was the domino that spiraled...
final boss - deciding on mirror symmetry or inverse symmetry. think i'm sticking with mirror. the inverse layout is slightly better for...
Honestly that Guardian is the most impressive map I've seen thus far.
Banned for modding
We have to admit it's tough to make a map that looks good and plays well, although I'd argue a good layout will always be more difficult to create...
Perhaps we ought to avoid being caught up in the words "aesthetics" and "story" because these terms are somewhat ambiguous and i'd dare say have...
People outside the Forge community see Forge maps as "seas of grey" that clutter the playlists. Douchey to disgard the work put into it? Perhaps,...
good to know
undo button isn't possible. the engine would have to remember every movement you made and that's very taxing. maybe they can find a way to undo...
dammy is pretty dark yo [IMG]
This. And this really only matters if you're entering a map to a competition or for matchmaking because those maps are representing Forge, and by...
Once again, a "well designed map" is not mutually exclusive from "a good looking map" anymore. That's literally the whole point I'm making. A job...
Unless of course you're entering a Forge competition.. and i'm on the judge panel.. and i'm going to dock points if you submit a pile of blocks...
I don't think they're mutually exclusive, but i did say that it's fair to ignore it and have your preferenes. For another example, Downrush is a...
Really cool and creative layout. it reminds me of something from a Star Wars game. I like the terrain and jump portions of the map. Will give it a...
Am looking forward to seeing what you do with Mobius now that you don't have all that hideous terrain to deal with. And yes I agree that with...