This looks ridiculously good. Possibly the most appealing map I've seen yet in Halo 4. I can't comment on how it plays, but it does appear to lack...
I've had sooooo many experiences where my team was getting hammered, then the game drops an incinedary cannon right in front of me. It seems like...
Haha, I'm sure it will :) I've got loads of stuff going on and I just don't have the inspiration at the moment. Sorry :P
Pretty good, yourself?
Thanks!
Yo, apologies for the inconvenience, but some personal stuff went down today, leaving me with even less free time, so I was going to ask if I...
Mother of god...
10 and 10 :D
I love you. This might seal the deal for me to enter this. Also, image didn't embed for me.
Hai brough. Miss you, no **** :P
Auburn, I feel like that map is going to suffer from the same thing as Ebalere did early in its life. There aren't going to be any conflicts...
I don't even know what to say to this... :P
And what might that be?
I implemented that route after I decided I was going to make the map in Murder Miners, because Murder Miners seems to promote constant movement...
@DC I was unaware... I might do that. Thanks! @Spin Well, the pathway, which I still consider the bottom, breaks off into two other routes, and...
Fixed the pictures. Dax, I really like some of the geometry of your sketch. I feel like those teleporters paired with instant respawn may make...
Agreed on bottom left one, which he changed now. Top right provides a bit of cover over there from the boltshot walkway. And neither of them are...
Hi guys! I've got 2 1/2 designs here. Though I doubt anyone will fully understand them, I figured I'd just throw out some stuff I'm working on....
Glad you made that one lift a bridge, and the new speed boost thing should be interesting. Looking good, mannnnn! Edit: Also, DAmp is gonna be...