@Zombievillan I like your post :) well done
Wow, big transition moving there!
We've heard plenty of criticism from plenty of people here, the shoutbox just happened to push us over. And yeah lol given puts a lot of effort...
Thank you lmao. Squally's post is straight up making things that never happened. I've NEVER once showed Squally any of my maps, or even been in a...
@Squally Not heated, you just act like a child. Which wouldn't bother me if you didn't make an ACTUAL child leave the party crying because...
I don't agree with quite everything you say but a lot of it I do. And I like the way you always state your opinion, you come off really reasonable...
Squally. This thread was about wrapped up before you came in here and regurgitated the same points that everyone has addressed only in a...
Halo 1: Damnation and Prisoner are godsend. Halo 2: It'd be a sin to not mention Lockout. Ivory Tower is kool gui. And Colossus. Halo 3:...
1: AI's take a lot of computational power to process 2: AI's wouldn't play nice with any sort of map or geometry that they're not programmed to...
Just curious... I just looked through all my H2A maps posted. There's 6, plus Alt Drei which is finished but has too many objects, and Trinity,...
< implying it's only possible to make mound/room based maps out of metal even though the pieces fill the same rolls as stone pieces < implying...
Sandbox was a fantastic canvas :p Honestly to me, it's just fun to forge metal. And I like how it looks. That's just about the only reason I have...
@WaiHo we've known each other since H3 actually :3 Cue this song [MEDIA]
We never **** on anything lol we were getting so many comments about how all metal is bad, when we just do it because it looks better. The only...
The sick figures are the only things you like? :( I like them too though ahaha