squidhands
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Jul 17, 2013 at 10:33 PM
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Dec 3, 2007
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Birthday:
Dec 22, 1972 (Age: 51)

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squidhands

Ancient

Senior Member
squidhands was last seen:
Jul 17, 2013
    1. Nobody Worthy
    2. Nobody Worthy
      Nobody Worthy
      Alright. I'll try to be on around 4:00 central. (Which would be 5:00 around my time)
    3. Nobody Worthy
      Nobody Worthy
      I have it qued. --So when do you think you'll be on?
    4. Nobody Worthy
      Nobody Worthy
      Well, due to my RRoD that might be hard. I could take my harddrive over to my friends and I can test from their. --That'll also be two testers. ;)
    5. Nobody Worthy
      Nobody Worthy
      So, sir squidhands, making any more epic mapzorz?
    6. thesilencebroken
    7. thesilencebroken
      thesilencebroken
      his is also 4 feet long.



      i win.
    8. HITtheLIGHTZ
      HITtheLIGHTZ
      Haha thats awesome yeah I'll let people figure it out for themselves.
    9. thesilencebroken
      thesilencebroken
      **** that beard, this one:

      [IMG]
    10. thesilencebroken
      thesilencebroken
      BEARDDDD *metal claw*
    11. TrueDarkFusion
      TrueDarkFusion
      I hear that you're the modern day equivalent of Merlin so you were born old and get younger instead of aging.
    12. HITtheLIGHTZ
      HITtheLIGHTZ
      I'd say 1v1 is pertty much ready to go. Heads up though the version you sent me still has the extra snipe clip.
    13. HITtheLIGHTZ
      HITtheLIGHTZ
      Here's one of them, I'll just update this message once the other is done
      [IMG]
      ImageShack - Image Hosting :: 3pic2qq4.png

      and here is the other:

      [IMG]
      [IMG]
      ImageShack - Image Hosting :: 3pic3oh9.png
    14. HITtheLIGHTZ
      HITtheLIGHTZ
      Yo could you shoot me the newest version? I'm gonna do the pics before I start playing but having the newest version for testing would be nice.
    15. HITtheLIGHTZ
      HITtheLIGHTZ
      I'll have the pics done by the end of the day.
    16. HITtheLIGHTZ
      HITtheLIGHTZ
      Yeah I mean we're getting to the point of nitpicking now rather than gameplay destroying breaks so thats good. That gap wasn't a huge deal, and I haven't even noticed the gap between the bridges themselves. The map overall runs really smoothly though, and barring any spawn changes is essentially ready to go for 1v1.
    17. HITtheLIGHTZ
      HITtheLIGHTZ
      Alright just ran some games on the new versions and spawns were overall pretty good. I have new gameplay in slot 4 I think. I actually sent you a version with some minor changes. For one I set the powerups to not spawn at start (like Greenhouse) so the game doesn't start off with a my powerup vs your powerup situation, and then I changed the snipers to no extra clips. The game I played with 1 extra clip by the end there was at least one sniper with like 20 shots in it laying around at all times, even with none you can still accumulate a lot of ammo but it just works better. And thats it, the jump pad was great and so were the dumpsters. 1v1 is just about ready for release I'd say.
    18. HITtheLIGHTZ
      HITtheLIGHTZ
      Nice I'll run some more games tonight. Did you play with regular spawns at all?
    19. thesilencebroken
    20. HITtheLIGHTZ
      HITtheLIGHTZ
      Alright cool I'll dl and play some games later. I played a 1v1 on a version where I through in some more dumpsters but more importantly I through in a second snipe over back on the bridge plat, put no extra clips in both and put them on 45 second drop spawns. That actually worked extremely well, and the dumpsters were good except for the one that ended up diagonal. I have a good 1v1 game in my fileshare, only problem was I didn't realize there was a mauler on the map (tak abused the **** out of it) and I didn't change the powerup spawn times. And I actually think the map plays better on Zanno's gametype except with 90% recharge, its too easy otherwise to get one body shot across the map otherwise and then go on a long chase around the map trying to clean up.

      I definitely like the idea for the jump pad there, seems like it would help gameplay and a couple people had requested something there.
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    Birthday:
    Dec 22, 1972 (Age: 51)
    Gamertag:
    squidhands

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