Kon Artist
Last Activity:
Apr 16, 2009 at 4:48 AM
Joined:
Jan 15, 2008
Messages:
184
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0
Birthday:
Apr 1, 1981 (Age: 43)
Location:
Utah
Occupation:
Artist

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Kon Artist

Ancient, from Utah

Senior Member
Kon Artist was last seen:
Apr 16, 2009
    1. Kon Artist
      Kon Artist
      fritz good job with everything, the offical contest annocement should come later today:)
    2. Fritzster
      Fritzster
      Yes about our talk last night in the lobby... I understand and agree with you that it's really like we are the only ones, individually, that have always had the drive to keep making innovative quality maps with new designs with fully polished maps that are the crème of the crop and always have been ever since December 2007... If we are going to do this though I'm not investing anymore MONEY & TIME then what I have already... I feel like I've spent the most time and money out of anyone WITH you shortly behind me on the Forge subject, and we’re has it gotten me Kon?

      Exactly... people don't understand, I cannot believe how self centered and jealous people get over online sessions, including forums... Moral of the story.... I'M TAKING THIS SLOW and once again, planning this out, if I feel your rushing it for it to collapse, then I'm taking my two fully paid sites elsewhere... I'm not going to let people bottom feed my talent and creativity as much as I used to... It has taken me 9 top maps to realize I've been too nice only to get backstabbing by unmotivated and selfish forgers; this includes SaLoT, NeXn and many others I'm not going to mention.

      This big commotion is not going to get rolling for another month or maybe another month and a half, so saying nov. 1st is out of the question unless I started getting some REAL SUPPORT from community of all kinds, rather than letting the people who sit around and complain on a forum waiting for new maps get the benefit... Just needed to get this out of the way... I'll be online shortly.
    3. HydroZoid
      HydroZoid
      hey kon, congratz on premium and i loved the effort that you put into your original post, although some people think its boring to read all those paragraphs, but I found it pretty cool you use forge as a beginning to your art and science career. you should have written a longer post, i would have liked to hear about the actual designs for the final version. its too bad i cant give any feedback for conflict, not that you really need it from me ;) but i wanted to ask you what your GT was(n ot for a FR i only add ppl i know cuz im not a suck-up) cuz for me the forgehub links are being mean and my comp is just as nice by not noticing they are links... or something... dont worry its not you fault.... but if i can go to ur file share ill be able to DL. Thx =D
    4. Fritzster
      Fritzster
      I don't think you should necessarily start announcing big details on our contest kon... you should hold back.
    5. Matty
      Matty
      You want the featured thread to list the gametypes it plays?

      Didn't you list all of the MLG gametypes?
    6. Kon Artist
      Kon Artist
      Kon's forge contest starts on NOV 1st. check here for details
    7. Norlinsky
      Norlinsky
      Not gonna lie, your name looks pretty sick in red.
    8. Kon Artist
      Kon Artist
      hum-- im donw to help out if i can with ideas. But I don't really have time to build. I wouldn't mind dropping in game sometime and fly around. If that ok with you guys.
    9. thesilencebroken
      thesilencebroken
      eh, i spent 2 and 1/2 hours on my part. That isnt a whole lot of time to me. I also manage and run the team to ensure communication stays consistent.

      While i usually do plan each detail to my maps before i even turn on the Xbox, this is proving to be fun to me. If its a failure, i had fun doing it, and we can all laugh at each other for the epic fail we created in unison.

      Better chances are that we have a great group of forgers working together, and common sense will guide us to design a flowing layout as we go.
    10. thesilencebroken
      thesilencebroken
      basically.

      its also a test to see if we really can design a map basing our efforts off of others prior workings to make a cohesive whole that plays well. Theres a group of non-premium members doing the same in an effort to challenge us to a poll in the end to see who has the "better" map.
    11. thesilencebroken
      thesilencebroken
      well, we've got a great deal of people working on it, so our work is minimal. We each work with $30-$40 of the budget, or less. If you change you mind, just hit me up.

      you can view details about the project in the "Premiums." social group, found on my page.
    12. thesilencebroken
      thesilencebroken
      would you like to join in on our building the premium map for the contest?
    13. M.Jelleh
      M.Jelleh
      LOLOLOLOLOLOLOLOLOLOLOL now u can haz mai frind!
    14. Mr Pokephile
      Mr Pokephile
      Congrats with the prenium!
    15. Linubidix
      Linubidix
      Sorry to go along with everyone else spamming your profile but... you look rather sexy in maroon.
    16. TheKeebobBobagawa
    17. Silent oo death
      Silent oo death
      congrats on premium
    18. xSharpshooter94
      xSharpshooter94
      waiting for primium there discussing it now and you'll be primium soon good sir. congratulations. great map yadayadayada.and enjoy your time in the pub hub
    19. Teerav11
      Teerav11
      wait if this is your second feature why didnt you get premium?
    20. Linubidix
      Linubidix
      Well done on your second feature. See you in the pub, good sir.
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  • About

    Birthday:
    Apr 1, 1981 (Age: 43)
    Location:
    Utah
    Occupation:
    Artist
    Gamertag:
    k0n art15t
    Ryan

    chess