Oakly HiDef
Last Activity:
Mar 15, 2013 at 10:34 PM
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Jun 22, 2008
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Location:
Washington
Occupation:
"I am become Death, destroyer of worlds" -Ronald M

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Oakly HiDef

RivalMass, from Washington

Senior Member
Oakly HiDef was last seen:
Mar 15, 2013
    1. REMkings
      REMkings
      Okay, then I'll see you around in a few hours hopefully
    2. REMkings
      REMkings
      You mean this Sunday or next week? (probably this Sunday)
    3. REMkings
      REMkings
      Unfortunately I missed you yesterday, but we can try again next Sunday, same time. Do you prefer to walk around in Forge with the two of us first or do you want to test it with an open lobby right away?
    4. REMkings
      REMkings
      I'm planning to get online at 7 PM CET (GMT +1), which is 1 PM (EST) for you. I don't know when school ends for you but if you can try to be online by then that would be awesome. 2 PM might also work but I don't think I'll be online for much longer after that
    5. REMkings
      REMkings
      It's okay, and I think I can make tomorrow night work (would be afternoon for you).
    6. ZipZapZop
      ZipZapZop
      I should be able to make it this weekend. Let me spam you a message...
    7. Rifte
      Rifte
      Alright, sounds good. It'll for sure have to be sometime during the weekend though; my schedules always packed during the weekdays.
    8. ZipZapZop
      ZipZapZop
      I'll send you a FR, it'll probably make this easier.
    9. Rifte
      Rifte
      Hey, I just saw your video for No Hope Part 1, really great stuff man it's nice to see people are still playing my stuff after I'm gone. If you still want me to I can co-host if you'd like though i'll have to either find a 2 day or use my brother's xbl account. Thanks again :)
    10. Rifte
      Rifte
      I don't play xbox anymore sorry. Thanks for the offer though.
    11. ZipZapZop
      ZipZapZop
      The fixes to the maps are done, here is the Fileset:

      Bungie.net : Reach : Player File Sets

      Just send a message if/when you get around to playing them and I'll happily drop by if I can.
    12. REMkings
      REMkings
      Already had the time to look at my map? I'm curious about what you think of the changes ;)
      And do you want me to delete some of my messages below?
    13. ZipZapZop
      ZipZapZop
      Sure thing, though I'd like to make a few minor edits before you do a series. It'll take about no time though.

      Also, 3 new maps are in the works.
    14. RegrettedKarma6
      RegrettedKarma6
      Please don't test the old version of Dust District, please play with the updated version. Links below....

      Map:Bungie.net : Halo Reach : File Details

      Gametype: Bungie.net : Halo Reach : File Details
    15. The Lone ODST
    16. REMkings
      REMkings
      The new versions of the map and gametype are up and in my fileshare, Oakley, so you can go and check them out!

      Map
      Gametype

      Hope you like the new concept, have fun!
    17. REMkings
      REMkings
      If you like I can get rid of some of the messages below, they aren't all that significant to keep ;)
      Either tomorrow or Wednesday I'll put the very newest versions of the map and gametype online, hopefully you can find some time to test it and give me some more feedback afterwards. I tested it myself today and it went pretty well I have to say, the rounds last longer, it's easier for the humans but still as frightening as I wanted and if you are unconcentrated for even a split second you could already get infected or loose a lot of your health. So I really like the fact that it's a lot more balanced now.
      I added the arrow, it will appear in the newest version (once again, online either tomorrow or the day after tomorrow) and it seemed to help. :) Maybe I should remove the penalty for suicides because it might piss people off if they die by accident
    18. REMkings
      REMkings
      And I can't state this enough but I'm really thankful that you're willing to help me all this much! I couldn't have made the map the way it is without your assistence and I highly appreciate that! :D

      And sorry for all the spam :embarassed:
    19. REMkings
      REMkings
      (...)
      However, if I add the arrow above the pit it might be less confusing where you have to go so it that case maybe I don't have to worry about the terrain hights and players can find the pit faster. Let me know what your experiences were, if you will.
      - The last man standing has 500% instead of 300% but just like the other humans his health bar won't recharge. I'm thinking about changing this since it's almost impossible for the last man to survive if he doesn't get his health back after a while. I'll probably have his health recharge slower than usual but at the moment his health doesn't recharge at all which could be a little too hard. But this is only a minor issue imo

      I tried to get rid of all the bumps, the only ones that were left are at the human spawns because I don't want there to be any disco effects (if you understand what I mean) so there won't have to be any frame rate issues. And the bumps really aren't that big so I hope it's good the way it is.
      (2/2)
    20. REMkings
      REMkings
      There are a few issues though which I will try to improve upon next weekend, which are as follows:
      - The new initial zombie spawns are this far away from the pit that you can only barely make it without dying by the count down. Two solutions might be to forge a giant arrow above the pit, and/or to add a man cannon so you can get there quicker (for some of the zombies that couldn't find the pit at first). I don't think it's a good idea to put the spawns closer to the pit because right now they're placed on a rock so they can actually see the pit, and otherwise they can hardly see it due to the terrain hights. This can't be fixed unless I put them in the old spots again - which is too close like you and your friends said. Any position between the old spot and the rock will make it hard to have the pit in the range of vision. (...)
      (1/2)
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    Location:
    Washington
    Occupation:
    "I am become Death, destroyer of worlds" -Ronald M
    Gamertag:
    Oakley HiDef

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