Skater
Last Activity:
Nov 9, 2022 at 8:01 PM
Joined:
Feb 7, 2011
Messages:
818
Likes Received:
2
Manage Groups:
0
Birthday:
July 20
Location:
The Pathways into Darkness

Share This Page

Skater

Halo Reach Era, from The Pathways into Darkness

Senior Member
Skater was last seen:
Nov 9, 2022
    1. Zeeb
      Zeeb
      no problem bro, i had a few things i needed to take care of anyhow. next time we are both on you should let me check it out.
    2. Pegasi
      Pegasi
      Thanks man, on it.
    3. Stevo
      Stevo
      Object colours, respawn area sizes, extended the bases slightly so there's more room at the top of the ramps... not a great deal really.
    4. Bloo Jay
      Bloo Jay
      Depends on the quality. You can get some for $10, some for $100, some for $200
    5. Zeeb
      Zeeb
      yup its real, it's in the bay on paradiso.

      [IMG]
    6. Bloo Jay
      Bloo Jay
      .filA is a Halo video I'm guessing? In short, no. All video games with theatre don't actually save a video,what they DO do is save a log of everything. Every projectile, step, etc. This is then regenerated in "theatre".

      Get a capture card, not some modding software.
    7. Stevo
      Stevo
      Worllama's are everywhere! Even in my noodle soup!
    8. Stevo
      Stevo
      I am the reformist. I see myself every day. Damn I'm ****ing sexy.
    9. Zeeb
      Zeeb
      i dunno it booted me off live for some reason. so i came here to check some things. i'll try and sign back in. would really like to run that koth you set up.
    10. Stevo
      Stevo
      On xbl?! Not at 3am.. I was getting into bed and just checked my pms on here.
    11. Stevo
      Stevo
      I was sleeeping!!
    12. Grif otaged
    13. serumembryo
      serumembryo
      you getz everything.
    14. Stevo
      Stevo
      lol yeah, he does name changes, cause he's THAT lame ;)

      build flag stands and capture plates? wutttt?!
    15. Stevo
      Stevo
      LOL

      But I don't troll about teh HayLoz

      You should indeed not make a map with killballs in the centre. What you should do, is make a map that revolves around a track that has a killball forever rolling around the map as a dynamic obstacle players must be aware of. You'll need significant height and twisting line of sight. I had a very similar map I could show you sometime, but I made it waaaaayyy too open. I was too busy trying to reminisce about that Halo 2 map with the train, terminal I believe....

      Anyway, if you can implement a competitive map with a dynamic obstacle, and implement it well... you'll have an instant feature :)
    16. Stevo
      Stevo
      lol kill ball..

      you should go slap jakey for being a troll!
    17. SPL4TTERMAN
      SPL4TTERMAN
      Think you can pull an alnighter this Friday, no band, so I think I might be able to.
    18. Stevo
      Stevo
      I took a look around. I'm guessing you've used very little budget, other than the budget intensive pieces. It's generally not great to use buildings due to their shape and size and they look out of place most of the time, but if you get an idea in your head of a layout and how you think it will work, keep tweaking it.

      If the map is generally based around open combat, you need to upscale it massively, the collesium is too small for an open map without a central divide.
    19. Stevo
      Stevo
      you have to download them unfortunately...
      You can trust them though, they're from b.net :)
    20. Stevo
      Stevo
      Found some pictures of it...

      X1

      X6

      X5

      X7
  • Loading...
  • Loading...
  • About

    Birthday:
    July 20
    Location:
    The Pathways into Darkness
    Gamertag:
    mcneelyman

    Interact

    Content:
    Discord:
    nick.mcneely7

    Signature

    Hey, hey now we're almost home,
    I'm missing you to death, but to each his own.
    [​IMG]
    Works in Progress:
    Insolence - Preview