Psychoduck
Last Activity:
Jan 28, 2021 at 5:40 PM
Joined:
Oct 13, 2009
Messages:
1,528
Likes Received:
428
Maps:
8
Manage Groups:
0
Gender:
Male
Birthday:
Aug 27, 1993 (Age: 31)
Home Page:
Location:
Ohio
Occupation:
Engineer, machinist, programmer

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Psychoduck

Spartan II, Male, from Ohio

343 Industries Cartographer Forge Critic Senior Member
Psychoduck was last seen:
Jan 28, 2021
    1. Soul Slasher
      Soul Slasher
      Lol, fine I'll fix it upz for you...
      I wanna make a social group for people who hate running
    2. Soul Slasher
      Soul Slasher
      K brah. I'll work on taking pics, and hopefully they will cooperate, lol...
      Temple of time naturally requires less testing, so that'd be up first. This weekend, actually.
    3. Skyward Shoe
      Skyward Shoe
      We are go, I repeat, GO!
    4. Skyward Shoe
      Skyward Shoe
      I am going to do the Vendetta feedback and then take some time off, though for an undisclosed and undecided amount of time. I'm not quite leaving, but I expect I will degrade down quite a few ranks before I start up again, if I do. I can't get MS paint or Sketchup, but I have some other programs I will use after I finish the paper copy. There is still a banana in it BTW.
    5. Soul Slasher
      Soul Slasher
      It'll probably be released after I finish Alluviation and Temple of Time... which is within the month. Btw, it is hard to read this text... >:(
    6. MockKnizzle008
      MockKnizzle008
      lol, turns out that there's a sick jump that launches you right onto the roof.

      i think i have an addiction to wicked sweet air...
    7. Soul Slasher
      Soul Slasher
      I dropped invasion on it. It just won't work. I think after it is done I will make a version for invasion.
    8. iTz Longshot
      iTz Longshot
      just been busy with other things. put it up incase i dont show up again lol...
    9. Skyward Shoe
      Skyward Shoe
      Yeah, should look nice and crappy after I find a medium to draw it on.

      Yeah, had printer trouble with my homework so no time to post Barky yet. Hopefully this week or this weekend.
    10. MockKnizzle008
      MockKnizzle008
      Bungie.net : Halo Reach : File Details

      Bungie.net : Halo Reach : File Details

      Bungie.net : Halo Reach : File Details

      too lazy to photobucket 'em
    11. Skyward Shoe
      Skyward Shoe
      If I have time after homework, it shall be done. Must finish last skyrim trailer too. I am working on a concept based on both our designs. It's looking pretty sweet, taking my first phase, your second phase, and a mix of both our thirds. This one could be freaking amazing, maybe the start of the actual design.
    12. MockKnizzle008
      MockKnizzle008
      Derp, I centered it lol.

      Yeah, the outside is basically done and looks super ballin', however the inside is proving a bit more of a challenge...
    13. iTz Longshot
      iTz Longshot
      I was watching a move Friday night and a guy was named Omar. I lol'd
    14. Skyward Shoe
      Skyward Shoe
      I'm not quite sure yet, but my idea is that instead of spartan base being in the dead center of the map, it is more to one side, nearer where core spawns. Basically, spartans would have an easier time getting the core and bringing it back to base (or more likely under it, I think it best that the core carrier either cannot get back into the top base or that it would take ridiculous backtracking to do so) but the real challenge would be pushing the core from this area to the score zone, which would be a much longer walk than from core spawn to below spartan base. Spawns on this idea would have to be perfect to prevent camping/ easy wins for either team, but I think we could figure them out.

      If your still having trouble, imaging an egg shape, where the center of the egg is further from the skinny tip than the fat tip. The center is spartan spawn, and the core would go from the close to center tip to the far one, making for an easy core grab but a hard score.
    15. Skyward Shoe
      Skyward Shoe
      Yeah, I figured P1 would be isolated at the top of this building/base area, then expand out and down.

      Phase 3 idea, what if the base was closer to the core side of the map than the score area? Phase 3 spawns would have to be done really well, but then we wouldn't have to worry so much about it going through the middle, as the first core move is so short.

      Phase 2 idea: Spartans have four choices, go to left/north territory or right/south territory. Other two choices are control points for the opposite territory, which would allow the other squad to attack more easily or defend more easily if elites get the control point, which would be one of their four choices. Basically, you can attack/defend a territory or you can try to take a control point to help your team. North control point would help south territory and vice versa. These points would make a square with your current bananas, with spartans in the middle and elites north/ south of them.
    16. Skyward Shoe
      Skyward Shoe
      One more thing on Phase 3, the core would actually still end up going through the middle with this set up, because the other two paths would go right by elite spawns. We would have to try and rework this somehow. The phase 2 looks amazing though, with some sweet possibilities for each elite side taking control points to defend the other sides territory. Phase 1 could be changed around, it's like a map within the rest of the map anyway.
    17. Skyward Shoe
      Skyward Shoe
      Guava Melon right back at you.

      I want to post Embarcadero tonight, but I've been on the computer typing all day and probably wont. Nice little let down there, huh? Also, I am probably done with the TG after this next feedback, which I am doing out of moral obligation to finish rather than TG merit anyway.

      Unrelated note: Berb's crashsite is coming along, though we still rape while sitting on the arches firing down on them.
    18. Skyward Shoe
      Skyward Shoe
      Yeah, I'm looking for more inspiration right now, I am interested to see what you have. FH seems quiet right now, things have gotten too serious lately. No you, no Brox, no Eightball, seems like FH is going into creative hibernation for the winter.
    19. Confused Flamingo
      Confused Flamingo
      Sure, I guess.

      Can I tell you over LIVE?
    20. Confused Flamingo
      Confused Flamingo
      Oh, that.

      My idea of fun on S was molesting fellow human beings with motorized vehicles in the sewers.

      Do you still really want to hear my opinion?
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  • About

    Gender:
    Male
    Birthday:
    Aug 27, 1993 (Age: 31)
    Home Page:
    http://halocustoms.com/
    Location:
    Ohio
    Occupation:
    Engineer, machinist, programmer
    First Name:
    Dana
    Gamertag:
    The Psycho Duck
    I am Psychoduck, former manager of The Halo Forge Epidemic YouTube channel, community administrator of HaloCustoms.com, and Community Cartographer. I am also a grizzled ForgeHub veteran.

    My forging expertise revolves around the design of maps which incorporate vehicles into competitive play. I am also a fan of numerous other types of maps and have worked on countless forge projects over the years. I am particularly proud of my map Panic Attack from Halo 4 and my map Bunker Hill from Halo: Reach.

    Signature

    :duck:
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