Psychoduck
Last Activity:
Jan 28, 2021 at 5:40 PM
Joined:
Oct 13, 2009
Messages:
1,528
Likes Received:
428
Maps:
8
Manage Groups:
0
Gender:
Male
Birthday:
Aug 27, 1993 (Age: 31)
Home Page:
Location:
Ohio
Occupation:
Engineer, machinist, programmer

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Psychoduck

Spartan II, Male, from Ohio

343 Industries Cartographer Forge Critic Senior Member
Psychoduck was last seen:
Jan 28, 2021
    1. Stevo
      Stevo
      Cheers ducky, I'll have a look into it.
    2. alreadyRogue
      alreadyRogue
      Lol no problem, ill hit u up later tho
    3. alreadyRogue
      alreadyRogue
      Why u no join my party yesterday, I haz something to show u
    4. Poolio
      Poolio
      Im just wondering, I was on a family vacation last week and unable to post feedbacks for a map, Will i get demoted?
    5. GruntHunter
      GruntHunter
      Ok. I will in the future, and don't worry I understand, I just need to get better to earn stars.
    6. Skyward Shoe
      Skyward Shoe
      [IMG]
      Bunnnnnnyyyyyy!!!!!!
    7. Skyward Shoe
      Skyward Shoe
      Maybeeeeeeee. I think you should do a limited one to draw interest without giving everything away. 2-3 pictures at most.
    8. iTz Longshot
      iTz Longshot
      I miss u foo
    9. Skyward Shoe
      Skyward Shoe
      Base spawning, spawning far away from a taken objective, occasionally red team camps blue base, etc... I want to try MrGreen's system for now, though your system did work well for slayer, just not objective. I have exhausted a lot of options, but I will keep your set up saved while trying to make an alternate based on his guide/ help. I feel I need to try this if it could help fix the issues holding Embarcadero back.
    10. Skyward Shoe
      Skyward Shoe
      You missed Embarcadero again, and it's horrible base spawning madness. I love how people complain about random crap all game then tell me it's pretty good, no feedback after.
    11. Eightball
      Eightball
      My XBL expires tomorrow. I'm going to get a new account for a year, so I'll add you again.

      My new GT will most likely be: I Am Number Eight.

      Kthxbye. :)
    12. Stevo
      Stevo
      defend myself wurrr?
    13. Eightball
      Eightball
      Standard two-year recovery settings?

      It was long as ****, man. I'm just calling it like I see it. ;)
    14. Eightball
      Eightball
      Lol, it was not too easy. I think the return time was rediculous, though.
    15. Eightball
      Eightball
      Yeah, you were lagging out like crazy on one flag CTF. I was like "Where's teh phychoduck? :(" Gameplay was great though- smooth, lagless and most importantly, fair.

      I liked where you moved the sniper btw. Erupt and I would always fight for it.
    16. Eightball
      Eightball
      I saw you on a **** load today, but I never sent you an invite -.-

      I will make sure we get down to business tomorrow with that new map layout and stuff.
      Oh btw, Roundtown is awesome. I've no doubt that it will most likely get featured.
    17. Eightball
      Eightball
      I wasn't going to ask any questions about the fact it was symmetrical. Whatever floats your boat. I'm looking forward to seeing what you're working on. I myself have a new map that might interest you, if you're down?
    18. Eightball
      Eightball
      So, what's this new map of yours, called "S", I've heard about?
    19. Xun
      Xun
      Aww, shucks, you made me blush... ;)

      No rush, dude, I know what its like to be busy with other things, like boring life, so its cool. No pressure from my end. :)
    20. Xun
      Xun
      Hey man, just thought I'd let you know that when I put Slayer in the gametypes that needed testing, I meant Team Slayer. Sorry, my fault, should have specified better. Ill edit the OP to reflect this.
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  • About

    Gender:
    Male
    Birthday:
    Aug 27, 1993 (Age: 31)
    Home Page:
    http://halocustoms.com/
    Location:
    Ohio
    Occupation:
    Engineer, machinist, programmer
    First Name:
    Dana
    Gamertag:
    The Psycho Duck
    I am Psychoduck, former manager of The Halo Forge Epidemic YouTube channel, community administrator of HaloCustoms.com, and Community Cartographer. I am also a grizzled ForgeHub veteran.

    My forging expertise revolves around the design of maps which incorporate vehicles into competitive play. I am also a fan of numerous other types of maps and have worked on countless forge projects over the years. I am particularly proud of my map Panic Attack from Halo 4 and my map Bunker Hill from Halo: Reach.

    Signature

    :duck:
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