- Last Activity:
- Apr 25, 2013 at 7:21 PM
- Joined:
- Jan 10, 2009
- Messages:
- 15
- Likes Received:
- 0
- Manage Groups:
- 0
- Home Page:
- http://www.youtube.com/halo29hulk
- Location:
- forge lobby
- Occupation:
- lumber yard
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About
- Home Page:
- http://www.youtube.com/halo29hulk
- Location:
- forge lobby
- Occupation:
- lumber yard
- Gamertag:
- Hal0 Hulk
Was an avid forger in halo 3 that had a great appreciation for the craft, for the skill it took to execute and construct your ideas. The glitches such as merging, geo-merging, save and quits were things that most only very dedicated forgers would take the time to do, and only the highly skilled forgers could execute properly. This was what seperated me from the rest in halo 3, skill and dedication. I loved teaching people the sway of forge so i started a youtube channel to showcase my skill set and to educate others.
Transitioning to halo reach, i came to the realization that whatever i made wasnt going to get played on so i just didnt make anything other than things for my own enjoyment.
Halo 4 comes out and all the things that once made me a stellar forger were no longer to my advantage. Level playing field. Now it comes down to original ideas separating your creations from the others. I'm not so great with this but every few months I'll think up something good and go on it. First map of any significance is Ant-Hill.
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