squidhands
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Jul 17, 2013 at 10:33 PM
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Dec 3, 2007
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Birthday:
Dec 22, 1972 (Age: 51)

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squidhands

Ancient

Senior Member
squidhands was last seen:
Jul 17, 2013
    1. Titmar
      Titmar
      hmmm... rebuilding it in the crypt might actually be a pretty good idea.
      we'd probably improve it in the process as well. we'll see.
    2. Titmar
      Titmar
      I see. =\

      Sorry i havent been on, theres only 2 weeks left for classes and **** is getting hectic.

      Seems like thats the curse of a ground-level map, people just ignoring the map completely and taking the dune path. hrmm... this frustrates me.
    3. Mastar
    4. Indie Anthias
      Indie Anthias
      Yes I feel so... soiled now, but I guess there's no harm in reveling in it a bit (unless you count this as harmful)... pigs do it so it must be fun!!

      Thank you very much, sir
    5. thesilencebroken
      thesilencebroken
      sadly, i couldnt kill him, for he brings Amanda much joy. We could still write a sweet song about it.... :D
    6. HITtheLIGHTZ
      HITtheLIGHTZ
      Ohh sick, over the weekend hopefully we'll both be on.
    7. Bottlecap
      Bottlecap
      No U.

      fillr
    8. Bottlecap
      Bottlecap
      You are my new favorite secksy map maker. Mmmm gimme some of dat Avarice. Too bad your "too old" for me. Teh sad faice.
    9. CHUCK
      CHUCK
      why have i never played customs with you? what is this?
    10. DEATHPIMP72
      DEATHPIMP72
      How do I get one of those nice looking signature pics for Punishment and Pathways?
    11. Titmar
      Titmar
      one of them did some kind of crazy curving ghost edge jump............... sigh.

      im really debating... how important is it to block it off, and can we get away with opening it up? we could make some interesting changes in the geometry if we factor it being allowed to go there. Because, you know how people are, if they see something up high they want to go there.

      it would be cool maybe if it had like walkways up high, connecting all the way to the base
      kinda like hang em high walkways.... idk
    12. Titmar
      Titmar
      and people were STILL able to get up on top... i can solve that but it will just uglyify the entire arch and make it look dumb. but it would free up more objects.
    13. Tex
      Tex
      sorry, it wound up getting locked because of retards...it's now in general chat.

      ...don't waste your time, unless you're bored
    14. Titmar
      Titmar
      the only thing constructive that i got was that they thought weapons/BR's were hard to come by, and everyone seemed to agree that BR starts would work well.
    15. thesilencebroken
    16. Titmar
      Titmar
      I've got two films on my file share for you to check out. Unfortunately, the teams were horribly unbalanced and my team got pwned every time, and like 4 jerkoffs werent even playing, despite that i specifically asked people to help test. But whatever, it happens. Multi-flag seemed to flow much better than TS.
    17. Tex
      Tex
      I got a thread in OT about some website I found...

      ...your thoughts would be appreciated.
    18. Titmar
      Titmar
      Cool. I wonder who keeps snagging it from us. I'll wait til you're on again to send it next time.
    19. Transactionzero
      Transactionzero
      My TGIF party wound up not happened. Almost everyone that was supposed to come was offline. :(
    20. Titmar
      Titmar
      i sent it back to you, i hope it was you that already DL'd it cuz i deleted it off there out of paranoia since i wasnt sure if it was you or not. I re-did some things to make it more difficult to get atop the structure but it seems to be proving impossible to block off. (without making it really ugly...)

      Also... arent we screwed because the objective thingies deleted themselves? we might have to revert to an older version and redo stuff...... blech....
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    Birthday:
    Dec 22, 1972 (Age: 51)
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    squidhands

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