Titmar
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Jan 31, 2023 at 10:41 AM
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Titmar

Le Mar du Teet

Senior Member
Titmar was last seen:
Jan 31, 2023
    1. Zanitor
      Zanitor
      Yes you can enter it, you can only enter one gametype for it, and I judge on that game type, but yea you can have multiple gametype, it did not have to be purely KotH, just made for it, and I will only try KotH on it ;)
    2. Waylander
      Waylander
      Yo, how goes the map?
    3. squidhands
      squidhands
      That's cool. If you can do a rough build of the arch I can work on doing the merging later. I have a pretty cool idea about branching off of the bases to possibly replace one of the current smaller ones.
    4. squidhands
      squidhands
      either way, we should start from scratch so we don't have an OLN problem.
    5. squidhands
      squidhands
      Yeah, I kind of thought the same thing when I looked at that earlier. If we're gonna do the shark, it should be on the main level, like it's been excavated or something.
    6. squidhands
      squidhands
      haha, that's awesome!!
    7. squidhands
      squidhands
      No worries, real life is always more important than Halo.

      Well, the other options are to move it to the crypt, or delete passenger vehicles altogether. I may replace the Mongeese with Ghosts and try a few games that way. Or only have the Mongeese spawn in towards the end of the round.
    8. squidhands
      squidhands
      I crammed 16 people into Megalodon on Friday night. Seemed to still play well, despite getting badly beat. I noticed a couple of things not spawning at start, and I deleted one of the double blocks you placed up in the center so I could add 2 more BRs. May tweak respawn times of the Mongeese as well; opposing team took the long way around every time and got a flag cap. :-\
    9. squidhands
      squidhands
      Sorry I had to bail on you, dude. My wife was giving me the seriously shitty looks, so I figured it was best not to continue playing. Hopefully this weekend we can get some games going.
    10. squidhands
      squidhands
      I had actually started something that connected the bases to the center somehow, but didn't get much further than deleting the middle structure. I deleted it anyway because I'm always so close to the content limit. The bases are too far away to connect to the center anyway, that's pretty much why I stopped. It could be mad a lot simpler, though. There's an awful lot going on in the middle, but that's your style and I don't want to take away from that.
    11. squidhands
      squidhands
      Well, at least you know how they can now and be able to circumvent it.
    12. squidhands
      squidhands
      Yeah, there's not many BR's on the map. Stupid object limit...
    13. squidhands
      squidhands
      okay, I'll download them when I get home today. Any comments from the ones that did play it?
    14. CHUCK
      CHUCK
      oh my ****ing god. ****.
    15. squidhands
      squidhands
      you have a fan. :-)

      Cool, I should be on today around 5:00 central
    16. squidhands
      squidhands
      No, I haven't downloaded it yet, so you'll have to put it up there again. I placed all the objectives already for TS, CTF and Assault after the bases were done, so we're good to go for the most part. It may have worked for Territories, but it'll be fine as long as nothing else deletes.
    17. squidhands
      squidhands
      Yeah, all of the objective deleted themselves when you passed it over to me in Forge. Stupid object limit...
      Shouldn't be that hard if they're the ones I'm thinking of (didn't know you wanted them merged). I can mess with it once you have the center the way you want it. I'll remove it from my fileshare now.
    18. squidhands
      squidhands
      Sent over Megalodon. Let me know what you think.
    19. Penguinish
    20. squidhands
      squidhands
      Maybe. It's too big to really fit where I intended it to, so I'm trying something else that's kind of similar.
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    view all my maps in my map portfolio.