Master Debayter
Last Activity:
May 6, 2018 at 6:58 PM
Joined:
Jun 19, 2008
Messages:
893
Likes Received:
0
Manage Groups:
0
Birthday:
Oct 19, 1993 (Age: 31)
Location:
University of Florida
Occupation:
Student

Share This Page

Master Debayter

Ancient, from University of Florida

Senior Member
Master Debayter was last seen:
May 6, 2018
    1. Oakly HiDef
      Oakly HiDef
      I am borrowing a halo disc at the moment so I could rework some parts of them map. Just place it on your fileshare and I can try downloading it.

      I will try to fix the random weapon box, and improve the door to the help room.
      -maybe rework the mongooses
      -add a mancannon in the cave to keep humans back
    2. Insane54
      Insane54
      So we played your map. It seems really feature worthy, I didn't love a few things though. Most importantly, that mancannon door, I don't know if it could be fixed but people kept getting stuck or suiciding in that.

      Either way, the staff will be playing this together later and make a decision.
    3. spazmonkey92
      spazmonkey92
      :( unlcuky about the RROD dude. your like the third person this week i know that has it
    4. What's A Scope?
    5. YES Y0U CAN
      YES Y0U CAN
      yeah im new to this how do I post my maps and etc. please help.
    6. Oakly HiDef
      Oakly HiDef
      I was thinking that for the ghost glitch on our map there are several solutions... We could fill up the space with barrels and make it so cramped that humans cant fit, or we could place fusion coils inside to allow players a way to get out.

      Tornroot says there is a way for the zombies to get up early, so could you check it out because my halo is scratched.

      Sometimes the mongoose barriers shift around so we might have to find a way to keep them stable. Maybe sink walls into the ground or place bracers...
    7. Boyle06
      Boyle06
      on your map their is a place where after someone enters a mongoose the barrier moves then respawns and you can get inside the gap then it spawns again and you are automatically Last Man. I recommend swapping the barriers for immovable also on the second round i was infected and i went to the same spot move the mongoos a little hopped out and i was yet again in the gap this time without the barrier moving. A) swap the barriers B) lessen the space so that they wont fit KTHXBIA
    8. YES Y0U CAN
    9. Oakly HiDef
      Oakly HiDef
      Hey congrats on finally releasing the map. I busy most of this week and didn't check forgehub. I love all that you've edited on the map, especially the bridges and the improved tunnel system...
    10. Eternal Reconnaissance
      Eternal Reconnaissance
      If you continue to make more Judgement maps, I could see the beginning of an entirely new era in infection gametypes. And imagine if the creators of CoD WaW saw some of these ideas...
    11. Eternal Reconnaissance
      Eternal Reconnaissance
      Are you going to make more Judgement maps? If so, please tell. I would love to support it and help test it out.
    12. Gurren Lagann F
      Gurren Lagann F
      Can I have the honor of playtesting your **** Zombies map?
    13. Yevah
      Yevah
      hey r u editing the post for the map right now?
      soz i keep asking ive just been monorting your guys zombie post, and im excited its finally done.
    14. Kalriq
      Kalriq
      I am making the new **** Zombie map on Sandbox,
      would you be interested in helping.
    15. Rated Dirty
      Rated Dirty
      I will test your **** zombie map if you want me to. I have really been looking foward to this since January when you give us news of your project. It became so popular it was like another halo 3 add on!
    16. Oakly HiDef
      Oakly HiDef
      I was wondering when you wanted to post the map. SargeantSarcasm is doing this thing for TGIF signups where if you want to join his group you have to post two suggested maps in THIS thread. If we want to promote the map it might be good to try this out...
    17. Boyle06
      Boyle06
      i was looking at ur **** zombi map post and i noticed you had some of the same problems w/ your connection as ive been happening... for me their was a firewall on my router that was not letting me connect and booting me out of matchmaking. Sometimes it said it was moderate some times it complained about IP but after i tried to troubleshoot it would fix mostly the 1st try but sometimes 2nd. If this sounds like your problems I suggest calling up your internet provider or you can type your IP into the internet browser or look up what to type in on the internet and put in superuser as user and password as password and then go settings and uncheck enable firewall
    18. A hobo
      A hobo
      I have an idea for your Version of 1.1, you could have a min/max switch on gravity lifts, with teleporter writing I and II, I, if you destroy it opens the help door, II if you destroy it, opens the staircase, and there is another one in the help door called III, that opens up the stairs to the upstairs from the help room. It may only work for one of these, though, and I doubt my idea is going to work. But you could do it with other destroyable objects, and see how that works out?
    19. A hobo
      A hobo
      Congratulations on finishing **** Zombies, after two months!
    20. Oakly HiDef
      Oakly HiDef
      Get on live to finish the map (sorry for double messaging but i wanted to get your attention)
  • Loading...
  • Loading...
  • About

    Birthday:
    Oct 19, 1993 (Age: 31)
    Location:
    University of Florida
    Occupation:
    Student
    Gamertag:
    Master Debaytes
    My name is Jacob. I'm a Mechanical Engineering Student at the University of Florida working towards a BSE. In my free time at the university, I play xbox. My favorites are Call of Duty, Gears of War, and of course the Halo series. I took a big break from forging with the release of Halo Reach because I hated the new forging system, but now that Halo 4 is out I'm willing to give it another try.

    Sleeping, Sketching, Xbox 360, Hanging with friends, Girls (how obvious)