Okay so i took all the suggestions i got on my first post and after many ideas and alot of editing, i'm back with my new and improved map http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=90494792&fset=105006 I present Axis 5.0 I've changed alot of stuff. I 've added tunnels, changed the sniper, and added some cover. Weapons on the map include 1 Rocket launcher 6 Battle Rifles 2 Carbines 2 Brute Shots 2 Maulers 1 Custom Powerup It plays good with MLG gametypes, and is set up for KOTH CTF Slayer and Oddball Now for a tour This is where you spawn, and is the entrance to one of the tunnels which leades to the middle of the map. ( there is only one tunnel on each side, both are to the right of the starting spawn points, and they both lead to the middle of the map. There is a teleporter that connects them) This teleporter is right at the entrance of either tunnel near the middle of the map The tunnels lead here (those ramps can be used to jump up to the ledge on the side of the map) At the beginning of the map there are two tunnels directly in front of you, and they lead under the map, to custom and come out the other side. Rockets spawn in the middle as you can see i added a little cover.(there are only two rockets in the rocket launcher) And for some action shots. Getting shot from one of the tunnel exits A rocket kill top mid A kill from the grave in one of the tunnels Rapturee FTW
never saw the first version but this is a really nice map; especially for a first post. nice job on not being one of the first post idiots who don't know how to post pictures or posts something that isn't even a map. everything looks very clean except for that walkway in the fifth screenshot, but that shouldn't be difficult to adjust. I especially like the tunnel facing down towards the brute shot. gameplay looks solid as well. once again nice first post man
Big improvement from the first. You could have provided us with an overview picture though. Since you suggest MLG gametypes, then why not make it an MLG map? Just take out the brute shots and take out one mauler so that there are less power weapons on the map. Can't really make out the layout, but I do see an improvement. The addition of teleporters wasn't really a clever decision if you ask me. I suggest you make your structures more original. In the second picture, with the rogue spartan, that tunnel style is over-used and it does not look good. Well, good luck if you are to make another version.
Good map design, however if you are going to use walls as flooring and even catwalks, I suggest you lock them together so that they are completely smooth. For some reason the walls will automatically angle themselves in the skybubble.
The map looks nice and everything, but wheres the download option on this post? I would like to download it.
I added a download link sorry. Oh and id just like to note that this isnt the final verson of the map. I'm going to make some minor cosmetic changes and what not.
very good. looks clean, nice weapon placements, love the top mid and bottom. also nicly thougth out for the middle and the sides for fun gameplay . ill give it a dl