STATION 89 Recommended Players 3-10 Created by xCrazyDrLovex DOWNLOAD MAP DOWNLOAD GAMETYPE Station 89 is a Cops and Robbers map on Ghost Town. It is the second "Cops and Robbers" map that I have ever made. A lot of people are already familiar with the cops and robbers gametype. For those of you who do not know how to play cops and robbers, I will explain the rules now. The cop is invincible. The only way to kill the cop is to hit him in the back, or assassinate him. The cop can only kill the robbers if they attack him in any way, if they are trying to escape or have escaped, and if they are not listening to him. The robbers have to either escape the jail and survive for the time limit or can assassinate the cop. The cop cannot be gay and kill everyone for no reason. If he does you should definately boot him. So Just In Case You Didn't Understand... -No killing for no reason -No shooting the robbers for no reason (because sometimes their shields are low and they die) If there are more than 6 people, you might want to switch to 2 cops. Map Summary Station 89 was inspired by Station 69 on Foundry, so their are many similarities between them. There robbers start out in their cells and the cop is at the exit so they don't leave the holding area. There is a bathroom, a see-through hallway, a cafeteria for lunch, an outside area which is COMPLETELY escape-proof for playing soccer. There's also showers and a door to escape for which you will need the gravity lift. The map took about 8 hours to make and was made in a single day. I did not use an unlimited money canvas and I still had like 1 dollar left over. Also, the entire map is completely escape proof. I blocked everything that I did not want to be part of the jail off, so the only way to escape is through the exit door. PLEASE IF YOU DO NOT LIKE COPS AND ROBBERS, DONT COMMENT ON HOW MUCH YOU HATE THE GAMETYPE. JUST LEAVE A COMMENT ON HOW THE MAP LOOKS. PICTURES These are the cells that all the robbers will start out in. One of them has a window to look outside. The cop spawns right next to the cells in this area. There is a flare and radar jammer next to the water crate. An energy sword spawns after 10 seconds in the corner where all the robbers are gathering up. The restroom where the robbers can take massive dumps. There are also some fire bomb grenades placed in there. Here the robbers have thrown a flare and are running through the "see-through tunnel." This is the entrance to the "see-through tunnel" which is made of mostly fence walls. This leads to the kitchen, exit, showers, and courtyard. A view of the tunnel from the outside of the jail. The tunnel leads to this blocked off area, which then leads to the kitchen and a hallway. The hallway that leads towards the showers to the left and to the exit which is on the right. This is the kitchen, where the robbers can have lunch. There are 4 tables which can hold 2-3 people each. The door on the left side leads to the courtyard. Behind the circled pallet, you will find the gravity lift to open the exit door. All the tables in the kitchen. The blue colored arrow is pointing to the "cool kid table" and the red arrow points to the "nerd table." Who sits where is up to the robbers to decide, or the cop. This is the courtyard / soccer field where the robbers can play or have dance parties or whatever. It is completely escape proof so the cop can relax and watch the game. This is the other side of the courtyard / soccer field. There are walls at the top to prevent the robbers from using the gravity lift to get out through here. Also there are 3 more soccerballs for a "Ball Battle Royale." This is an elite who has picked up an overshield and is taking a shower. The overshield is hidden outside the jail, but he returned inside once he picked it up. Last but not least, the exit door. You cannot push it, only lift it, with the gravlift of course. Sweet freedom. Additional Notes There is a ghost and a mongoose outside of the map, but I didn't think that they were important enough to take pictures of. There is also an active camo and a couple of equipments outside that I scattered around. If you do find the custom power up, it will give you 3X over shields and 75% gravity, and no it isn't unfair. The cop can still kill you easily. THANKS FOR READING! DOWNLOAD MAP DOWNLOAD GAMETYPE Special thanks to Legendary 2597 for watching me forge. He didn't actually help or do anything, but at least I had someone to talk to.
wow not bad at ALL for cops n robbers or ghostown. looks good, if i figure out how to log in to bungie ill dl. EDIT: Alright queued, btw your map link is to your gametype, and gametype to map.
Wow. Cops and robbers on Ghost town? That's almost unheard of! I will surely download this map and test it out later! I hope to see more from you in the future!
I'll have to say the main issue in this was the concepts to it. It doesn't seem "jail" enough, and there aren't a large variety of things to do in this, but for about 30 seconds and get bored of it. The forging on this was swell, you interlocked and weren't afraid to merge. You did a pretty decent job with this one, craftwise. But I'd have to give this a 7/10 as a cops and robbers map because if just plain doesn't seem that fun.
Great job. This is the first Cops and Robbers map I have seen on Ghost Town. It has a really good design. It would be nice if there was a few more secret tunnels or escape routes for the robbers, sometimes those are fun. The maps perfectly fine without them though. 5/5 Very creative.