Hey everyone, I've been looking through plenty of Forging tutorials and guides from various places, but it's all about budget glitching, map glitching, item glitching, blah-blah-blah... What I want to know is how do mappers get that prestine placement of objects? ESPECIALLY the stuff in the air. How do people tilt things JUST right over and over again to make a beautiful turn for a mongoose race map? Surely it's gotta be difficult to place them PERFECTLY, then save the map and restart it and see if everything is placed correctly. Then there's the more simple things, like placing things just right so that everything meshes together perfectly as an end result. Usually things seem to be every so slightly off on one side and over time that slight mistake builds and gets bigger by the end so it's more noticable on one end of the map than it is on the other, and I would think when trying to place certain objects JUST right, something is going to get knocked ever so slightly, so you'll have to reposition that and risk knocking another piece and screwing it up further.... so how do people do it? How do people map so perfectly?
A lot of people here forge religiously. A lot of us have been forging for greatness since the day foundry came out. We do this every day. Of course we are going to get good at it. We find out our own little short cuts, which meathods are easiest for us, and over time grow to love certain structures from certain maps, of which we mesh into our newest releases. I know the object list like the back of my hand I use it so much. Time is all that can really make you better, and if you just started forging now, I guess it's not too late to get into the game, but you're going to be competing against those who have been doing this for 2 years straight.
I realize there have been people who have forged since the dawn of time.... That's right, some of you probably spawned in the primordial ooze of the universe and started using Lincoln Logs to plan out your next Halo 3 masterpiece. I don't expect to be as great as most of the people here, and no, I haven't just started forging. I feel I've done okay with forging, but usually there's small little imperfections that I run into, like what I described. Something is off ever so slightly so when you try to place things just right at another end, it doesn't match up the way the first side does. And when trying to go back to remedy that, usually something else gets messed up. And I realize practice is the best thing, but I'm hoping there might be tips or techniques to aid in such a thing.
Tips... hmmmmmmm. Okay. Here are two pretty good ones. 1. Use the grid man. Even if you know an object is straight, and it'd be much easier just to use IT as a reference rather than the grid, use the grid. That way as soon as you start building a structure a little slanted, you will notice. You WONT notice if you're under the impression that every object so far is straight with the grid and use them as references. 2. Think of a map, as a maze. When you draw a maze on a piece of paper, you draw kind of like a tree. You start off at one point, and split off into two different paths, then off of one of those, maybe three different paths, and so on. Never leave yourself a dead end. CONSTANTLY split off, and never just end a pathway by reconnecting it to the structure, or driving it straight into the ground too soon. Forging block, kinda like writers block, is caused when there is only one pathway to work on. Keep multiple structures and paths going at the same time, so you don't get bored. It helps to draw out your maps for this reason.
Any suggestions for lining things up to a grid on places that don't have walls or flat surfaces? Or even places that don't have an inlaid grid? Obviously lining up wouldn't be too difficult on something like Foundry, but the skybox of Sandbox is circular. And what could someone like up with on say, Stand Off or something? Obviously those are non-conventional maps for forging, but it'd still be handy to know.
when you spawn an objest it is straight i always use that as a guide even if its the edge of a wall, i put a double box next to it and thats my straight line
Always use guides on EVERYTHING you place. I find that to be a very eficient way to get things perfect. Then just "eyeballing it."