Sandbox Castle Crashers

Discussion in 'Halo 3 Aesthetic Maps' started by UFH Nightmare, Aug 7, 2009.

  1. UFH Nightmare

    UFH Nightmare Ancient
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    Castle Crashers Knight

    C A S T L E
    CRASHERS
    Knight
    Made By UFH Nightmare

    Click for V2


    Its just a statue of the orange guy. If he has a name tell me because i don't play castle crashers much but my friend asked me to make this, so I did and I think i did a pretty good job on it so that is why I'm putting it on forgehub.

    Now I give you what you were waiting for or you could have been waiting for the download link to download it without looking through the pictures.

    [​IMG][​IMG]
    Spawn place and some stuff to have fun on the map with I guess
    [​IMG]
    Overview 1
    [​IMG]
    Overview 2
    [​IMG]
    Having fun and he wants you to download or/and Rate
    [​IMG]
    DownloadLink
     
    #1 UFH Nightmare, Aug 7, 2009
    Last edited: Aug 23, 2009
  2. the1upDude

    the1upDude Ancient
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    I'm sorry but what is the idea of the map (also, I made a map by the name of castle crashers in v.i.p.)
     
  3. redearth

    redearth Ancient
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    The idea is this is aesthetics. It doesn't need to be a game. This is just for looking cool. It's supposed to be a castle crashers knight.

    It's not the easiest to see at first, and if you had not stated castle crashers I would have thought it just to be a knight, but otherwise I think it looks quite nice. I wouldn't have posted the vehicles as the first picture however, that leads viewers to believe they have some actual part in the map. Otherwise I think it looks great! You should try to design an actual map around this, I think it would look cool. Great job, 9/10 for being so close!
     
  4. Yoshiodo

    Yoshiodo Ancient
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    I'm sorry but I don't understand. All there is is a lot of vehicles and a 2D statue looking thing that it doesn't even look like you can interact with. You say it is a statue of one of the characters but it doesn't even look like him. I know this is an aesthetic map but you didn't put any effort into it.

    Gameplay - None (Aesthetic)

    Aesthetics - 3/5 (There's only 1 thing that kind of looks like what it's supposed to.)

    Effort - 1.5/5 (It looks like you put down a bunch of vehicles and some bricks, some interlocked.)

    I thing this could be improved if you added a bit more, like maybe another character. Maybe even make the two fighting. Sorry but I really don't like it.
     
    #4 Yoshiodo, Aug 7, 2009
    Last edited: Aug 7, 2009
  5. Benzu Akamaru

    Benzu Akamaru Ancient
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    The whole thing looks chopped up. I can't even recognize the face, and I'm guessing it's the "orange guy" because of the stone blocks? For real, this looks like it had little effort. And not only should you have stopped the map at the knight and given up gameplay, but if you pursued gameplay, you should have built a map around him.
     
  6. UFH Nightmare

    UFH Nightmare Ancient
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    I don't how it looks that bad maybe i took the picture at the wrong angle anyways the only thing i thinks is bad is the sword at the tip and tht i didnt but as much detail into the face as shown the picture but oh well. I probably wont make a v2 because once i done with a map i get tired of trying to forge on it. hope you can see it.
     
  7. TrustierToaster

    TrustierToaster Ancient
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    I can really only see it if I squint... Maybe you should have used colored columns for some areas to make it more visible
     
  8. Fousu

    Fousu Ancient
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    I think this is really good. If you were going for the Orange Knight, though, you could make it more recognizable buy interlocking Red Columns and Lights into the statue. It's also standing in quite an awkward pose, I think if you put it in a more "normal" pose, more people would understand what the map was supposed to be. It's a nice try for an aesthetic-only map.

    3/5
     
  9. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    Though the overall shape of the kneeling knight is well made, the details are a bit shady since you've used the same color items (specifically blocks) to make the structure and filling. Though sandbox is limited in terms of hue, I'd suggest as have others in the thread, using other items than the sandy colored ones. For example, if you take a mancannon's side and interlock it cleanly against the blocks you've used, only a sliver of it should be seen, providing a nice line for detail work. You can also use lights for eyes (though the knight your going for has a mask, so maybe just interlocked inside for kicks) or colored columns for clothing. Hell, even the tubes can be used.

    Interlocking is key to maintain the same shape you've already made yet adds the color of the new objects to the face of the structure.

    overall i can tell exactly what stance he's in and that he's clearly holding a weapon, so its good, just needs a bit of work.
     
  10. The Molemyster

    The Molemyster Ancient
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    Hmmm... Its a bit weird. Need some light as eyes or something like that!
     
  11. Master Spartan

    Master Spartan Ancient
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    sorry but what is this all about I mean you have to raid a small castle with hornets, a wraith, a scorpian, warthogs, ghosts, mongosses,and banshees I mean come on make the castle alot bigger than that small piece of junk.
     
  12. UFH Nightmare

    UFH Nightmare Ancient
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    not a castle... :| go to V2
     

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