MLG XPlagueX *Update V2* Now it is officially a MLG Map Completely symmetrical Weapons: 2 Snipers 1 Rockets 2 Maulers 6 Br's Special: 1 Custom Screen Shots: Over Veiw 1 Over View 2 Red Bridge/Big Bridge/B.B Blue Bridge/Custom Red Base/ Red Court yard Blue Base/Blue Court yard Main Bridge DownLoad Link: Bungie.net : Halo 3 File Details Few geometry changes no equipment it is officially Complete if there is any other problems please tell me
I mean it is nice, but what seperates it from others? Nothing is special. And your intelocking and light placement isn't that good. Sorry man, it is average at best, and just another MLG map. 3/5
This map is fine but it doesn't show what MLG is about. MLG is about a fast and risky route between bases and a longer, technical route. the center route would be destroyed by campers on the bridge making it not just risky but impossible. Next time you should ad gameplay pics to provide a reason for why this map is good. 3/5
You should remove the FX, the haters will say,. "-dude I ****ing loose because of the ****ing gay FX! Your map ****ing sucks balls!"
Umm... strong quote, can YOU do better? True, it's another MLG map. But pretty much everything will always be a map, and you can't change that. We play Halo 3. What separates Bungie's maps from each other? Aesthetics, without them, if all of Bungie's maps were on sandbox then his would be just as good as theirs. And I do think he did a good job at interlocking, too.
i couldn't dissagree more. with symetrical mlg maps, your options are usually very limited because of item limits and the standard weapons. this map really stood out to me because it is very cleanly forged, is asthetically pleasing, and has a nice mix of choke points and open areas. also, the map is set up so that players with superior jumping abilities are able to move around the map faster. 5/5 very nice work.
I would have to agree with most the posts on this page so far. Your map shows alot of talent and some very well forged structures but others seem kind of thrown together. Keep working on your forging and i'm sure we'll see great maps from you in the future. nice map.
Your map shows alot of talent and some very well forged structures but others seem kind of thrown together.
Looks alright, thats saying alot as for what i can tell, you didn't interlock anything but i still agree with others when i say that gameplay seems a little... distorted? I mean with MLG maps you kinda have to implement a little thing called "risk vs reward"