Sandbox Crosshair

Discussion in 'Halo 3 Competitive Maps' started by Kanvus, Aug 4, 2009.

  1. Kanvus

    Kanvus Ancient
    Senior Member

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    This is my first attempt at a big team map, usually I make small FFA maps.
    This map was designed by me (Kanvus) and my little sister =D

    Also, I've just recently got sandbox stacked so if you people enjoy this map I can make a version 2 which has more buildings/structure to it, make it more ascetically pleasing.

    The gametypes that are compatible with this map are:
    Team slayer
    CTF
    Assualt
    Territories
    KOTH

    Weapons on the map:
    2x assualt rifle
    8x battle rifle
    2x shotgun
    2x sniper rifle
    2x needler
    1x rocket launcher
    2x spartan laser
    4x cevenant carbine
    1x mauler
    8x frag grenade
    10x plasma grenade
    2x bubble shield
    1x power drain
    1x flare
    1x overshield

    Vehicles:
    2x chopper
    2x mongoose
    2x warthog

    Now for some screenshots:

    Overview
    [​IMG]
    Another overview
    [​IMG]
    Main structure
    [​IMG]
    Inside main structure
    [​IMG]
    Blue base
    [​IMG]
    Behind blue base
    [​IMG]
    Red base
    [​IMG]
    Behind red base
    [​IMG]

    Heres the download link:
    Bungie.net : Halo 3 File Details

    Hope you enjoy our map.
    Any criticism is much appreciated.
     
  2. Nobodys Pawn

    Nobodys Pawn Ancient
    Senior Member

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    Looks like a fun map, the weird angled floors on the bases look interesting, athough it does seem really open around the base and maps like these the action doesnt take place mostly in the bases more around them.
     
  3. ONeill117

    ONeill117 Ancient
    Senior Member

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    For a first big attempt this looks pretty good, i like the differences between the bases, too many maps of the main sandbox floor think they have to be symmetrical.
    I reli like the idea and looks of this central structure especially the upside down ramps and the fact that it is quite wide.
    any criticisms? well i havent dl'ed it yet so im not sure but the sloped wall on the red base looks a little odd, or is that just me?
    also, this could just end up playing like sandbox default, which i find a lot of maps tend to do due to the nature of the surrounding area, wastelands, vindictive, they all seem the same to me, and i dont reli like that, but i 'll see how urs plays
     
  4. Mattie 400

    Mattie 400 Ancient
    Senior Member

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    I agree, it does look like a fun map and I think you have succeeded in making a good btb map. One thing I'd suggest is merging that man cannon into the stone platform in the middle of the map. I also like how some of the red base is tilted, that's original seeing as it's a competetive map and not casual. It's good to see a map on the main layer, most I've seen are in the sky bubble or the crypt. Good work, keep on forging 4.5/5 :)
     
    #4 Mattie 400, Aug 4, 2009
    Last edited: Aug 4, 2009

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