Sandbox MLG Neon V2

Discussion in 'Halo 3 Competitive Maps' started by jorgecb565, Aug 3, 2009.

  1. jorgecb565

    jorgecb565 Ancient
    Senior Member

    Messages:
    84
    Likes Received:
    0
    *Hey guys, this is my first time posting a map so just tell me what to add next time or if the post is ok. Now ond to the map.

    MLG Neon V2
    Description:This is my first real attempt of making a map so take it easy (although its not basic at all). Anyways the map itself is a symmetrical MLG stlyed map. I forged it alone in around 6 hours (im a slow forger) and updated it many times, though this the first real/playabe version. Due to the object limit, which is not very cool at all, i had to limit spawns (still not leaving space for spawn killing) as well as weapons and some map asthietics leaving the map ugly, but good for gameplay. I have tested it out many times and they have all turned out well, with some minor flaws but well. The map supports MLG Team slayer only (mainly 4v4s and 3v3s).

    Weapon list:
    2 Snipers - 1 extra clip - 120 seconds drop spawn.
    1 Mauler - 2 extra clips - 60 seconds drop spawn.
    8 Battle Rifles (BRs) - 2 extra clips - 30 seconds spawn.

    Pictures (With callouts):
    [​IMG]
    Blue base/spawn - Same as Red.

    [​IMG]
    Blue sniper tower - Same as Red.

    [​IMG]
    Blue elbow, and side base - Same as Red.

    [​IMG]
    Middle (there is a mauler, just didnt appear. Dont ask me why)

    [​IMG]
    Overview

    WELL... I guess thats it. Please rate and leave comments. Also constructive criticism would be greatly appreciated.

    PS. Guys do you think i should try to make another Mlg map? This time hoping that the object limit doesnt ruin it at all? Its up to the public if i keep forging or not....

     
    #1 jorgecb565, Aug 3, 2009
    Last edited: Aug 4, 2009
  2. Powerslave

    Powerslave Ancient
    Senior Member

    Messages:
    95
    Likes Received:
    0
    looks well put together and a good play, but some things you could fuse to take out the cracks to make the map even better.
     
  3. D4RK 3NCRYPT3R

    D4RK 3NCRYPT3R Ancient
    Senior Member

    Messages:
    88
    Likes Received:
    0
    The side structures are awesome and look like they would provide awesomwe gameplay but on the other hand the bases look a little under developed.
     
  4. Meteor

    Meteor Ancient
    Senior Member

    Messages:
    258
    Likes Received:
    0
    Is your mauler on drop spawn? If it is then that is probably why it didn't show up when you expected it to. If you didn't inentionally put it on drop spawn then perhaps you accidentaly placed it in the air instead of on the ground where it was supposed to be so that it is falling and then dissapearing.

    Also, this should be in the MLG section if it is an MLG map.
     
  5. jorgecb565

    jorgecb565 Ancient
    Senior Member

    Messages:
    84
    Likes Received:
    0
    ok how can i change it to the mlg section? Post it again there?

    "but on the other hand the bases look a little under developed." I TOTALLY understand you. i was going to make em much better but the object limit didnt allow me 2.

    PS. Yes the mauler is on drop spawn
     
  6. Brodellsky

    Brodellsky Ancient
    Senior Member

    Messages:
    944
    Likes Received:
    0
    You can get mod to move it for you.

    And the map looks ok, nothing separating it from other MLG maps of this caliber. Also not a fan of using woods on Sandbox, but I guess you did what you had to do.

    It's all a bit boxy though. Try to utilize the power of Interlocking and use more maps if you decide to make another map. And never be afraid of taking a long time on a map and asking for help.
     
  7. Final_Assassin_42

    Senior Member

    Messages:
    33
    Likes Received:
    0
    Might want to put up some guard rails along the edges, looks like it would be really easy to fall off during a BR fight.
     
  8. bam3214

    bam3214 Ancient
    Senior Member

    Messages:
    281
    Likes Received:
    0
    i think that some of your cover could use some help. if you notice in some MLG maps, they like to use ledges that cannot completely conceal you for cover. I think you should look into that and take out the wall slits that look very out of place. Although i really like that center structure - thing. 4/5
     
    #8 bam3214, Aug 4, 2009
    Last edited: Aug 4, 2009

Share This Page