Sandbox Ppg-059

Discussion in 'Halo 3 Competitive Maps' started by Cade Brandos, Aug 3, 2009.

  1. Cade Brandos

    Cade Brandos Ancient
    Senior Member

    Messages:
    44
    Likes Received:
    0
    [​IMG]


    PPG-059 is based off one of the Phase Pulse Generators you would find on Halos. It is a symmetrical map with different bases on each end and a Phase Pulse Generator stands in the middle. You are able to go through the PPG to go to the enemy base of back to yours. Off to the side of the map is a Ghost. It offers the advantage of a vehicle, but it takes concentration to properly use it.

    Screenshots

    Map Overview

    [​IMG]


    Blue Base
    [​IMG]


    Red Base

    [​IMG]


    PPG
    [​IMG]


    PPG Entrance

    [​IMG]


    Red Base Inside

    [​IMG]


    Blue Base Inside
    [​IMG]


    Ghost Spawn

    [​IMG]



    Weapons List

    4x Battle Rifles
    2x Carbines
    2x Assault Rifle
    2x Needlers
    2x Sniper Rifles
    1x Rocket Launcher
    1x Shotgun
    2x Plasma Pistol
    2x Bubble Shields
    1x Regenerator
    1x Ghost

    Download PPG-059 Here

    Bungie.net : Halo 3 File Details
     
  2. cowboypickle23

    cowboypickle23 Ancient
    Senior Member

    Messages:
    277
    Likes Received:
    0
    looks like fun. i think you could have taken the idea and make a minigame out of it or something idk but looks good. the forging isnt the best but it looks asthetically decent anyway.
     
  3. Cade Brandos

    Cade Brandos Ancient
    Senior Member

    Messages:
    44
    Likes Received:
    0
    It isn't my best work, not by a long shot. I just had to make it however because I was inspired by Halo: CE. The top layer of flooring for the PPG was a pain to make though.
     
  4. 0 JEFF 0

    0 JEFF 0 Ancient
    Senior Member

    Messages:
    114
    Likes Received:
    0
    Very nice, everything looks very symmetrical I played a game on it and it seems like a minigame map for some reason like someone above me posted, but overall it is a good map.
     
  5. KILLn Machine12

    KILLn Machine12 Ancient
    Senior Member

    Messages:
    118
    Likes Received:
    0
    looks pret cool but i think its too open. and y the regen next to the ghost?
     
  6. bam3214

    bam3214 Ancient
    Senior Member

    Messages:
    281
    Likes Received:
    0
    this map is really open. theres no real cover in the middle. there should be like a whole other structure that divides the map in the middle so you cant shoot base to base. and the structure that is there is pretty bland because all it is is a raised platform. and those corners where obviously put in the open areas to give 'cover'. but i dont think they are good enough. try making mini bases or other structures there so that players can spawn there and take refuge there
     
  7. indyjustis

    indyjustis Ancient
    Senior Member

    Messages:
    9
    Likes Received:
    0
    Looks nice, although i cant help thinking gameplay will be too open. The bases and centerpiece are creative but then again, also bland.
     
  8. ONeill117

    ONeill117 Ancient
    Senior Member

    Messages:
    141
    Likes Received:
    0
    yeah i echo everyone else, the bases are very good IMO as they are both very similar and very different, it shakes things up a little
    the ppg looks cools as well
    ...but then thats it! im sure ur budget isnt used up so try something like extending both the bases forwards at one side, or linking them via a passage to the ppg, or even a corridor linking the two bases! the world is your oyster 3.5/5
     

Share This Page