Sanquin made by Lewis KF22 (aka LKF) this track is months old, but never really advertised or posted it anywhere. since i this is still the last map i've made im posting it, to see how good it is. hope ya'll like it start (high up the map) going down back up the bank alll the way down... uncheatable finish (man cannons in the ground) last turn driving back up to the start review by Wolfy is in this spoiler Spoiler [quote name='Wolfy 9247' date='30 July 2009 - 04:34 AM'] Sanquin on Avalanche by Lewis KF22 Minor Errors: -NONE Impressions: -The map was ultra smooth, interlocked beautifully! -The bordering was great, had no problems with falling off the track. -Fast paced, nothing to slow you down. -The shield doors I felt were placed in the right places, I bounced off of them and was right on my way! -The starting line worked fine, as coming down from it you didn’t flip, or fall of your mongoose. Suggestions: -Maybe try putting the gravity lifts at where the teleporters are instead of up further ahead. Final Thoughts: This map is great! There are no minor errors I can find on it, and I had no problem racing it at all... It’s just a perfect track. I would defiantly recommend this racetrack for people to race on since it has no problems with it at all. Final Rating: Difficulty - Medium Rating: Creativity – 3 Flow - 4 Race-Ability - 5 Clarity - 4 Entertainment – 3.5 Overall: 4.5 [/quote] missed DL-link? click here ---> <<Download>>
Wow! It looks really nice. The looks may not be the best (not perfectly alligned) but really as long as the surface is smooth it doesn't matter. Unless of course you are a perfectionist. Oh, the hill doesn't look cheat proof. The hill looks a little above the sender node so if you jumped in you would get sent back to the beginning but still get the point.
there are mancannons merged in the ground underneath the teleporters and the finish is covered up in teleporters. you wont make it if you jump down from a higher level either. so its pretty much uncheatable
Wow this looks like a great racetrack, and I haven't seen one from Avalanche in a while. There isn't much thats original though.
I haven't seen any good or race maps in general on avalanche for a while, kudos for making one. Nice merging the man cannons into the blocks, but does it make suddenly jump? Also the last turn looks a bit messy with the wndows, but it doesn't affect gameplay does it?
I've had this track since you first had it on your fileshare and will keep it forever. It's definitely one of the top five racetracks on Avalanche. It's really smooth, has good design, and is cheatproof. It's a decent length for Avalanche and is really fun. Great job on the track; I hope to see more from you.
Hey, I've played this, I think it was in a custom game with just you and my brother (deathknight2601). The track is very well made and is my second favourite avalanche racetrack, just behind Meltdown. The only part I didn't really like was the first turn, how its like a square turn, it makes it more difficult to turn because your can't take a very good line. The interlocking is flawless and the track is very smooth. My favourite part is the second picture, I love being able to see a turn coming up like that. Well done on this and I hope you make more tracks/maps in the near future. By the way, I never knew you were on Forgehub. I'll send you a FR.
i was never active really... but im gonna go to slayer maps soon and than i will be able to post in like ... 50% extra topics. but im glad everyone likes it so far also i added a review i got on halotracks
The problem in Avalanche is the being that if you fall off the edge, you land on ground. What then? Also, Wolfie from the spoiler sounds like a 9 year old. It's good, not great. The interlocking is clean, but not perfect. Racetrack forging has alot tougher standards than most forge maps, and on that scale I'd rate this a 6-7/10. Better than I could do, but I still don't see why it's not on sandbox.
if you fall of than you ride of the cliff (sandbox skybubble) or take the teleporter (any skytrack) im fine with clean interlocking, if you dont feel any bumps its good right? (perfect is impossible anyway) its not on sandbox because this is actually months old (didnt read first post?) but i never posted this because i quit halo after making this.