Layout for a Prison?

Discussion in 'Halo and Forge Discussion' started by Kronos, Jul 28, 2009.

  1. Kronos

    Kronos Ancient
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    Anyone care to tell me what kind of rooms I need to create a prison. Other than cells? I don't need to know how they would connect as much as what they are.

    I'm making a prison map. I don't know if it will be playable or not yet, but at the very least it will be aesthetic.

    As of now I'm improvising. So help is appreciated.

    ~ Read the comments if you are interesting in seeing what is done on the map ~
     
    #1 Kronos, Jul 28, 2009
    Last edited: Jul 29, 2009
  2. Spawn of Saltine

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    well, from movies that I have seen there is always the cafeteria, and the Outside basketball/weightlifting/hang out place. If your going for aesthetics try making like weight machines somehow lol. and you could put toilets in the cells. And a giant fence/wall that stretches around the place.. I dunno.. just my thoughts. GL!
     
  3. MGT23

    MGT23 Ancient
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    Cells a cafateria maybe a bathroom entrance and a walkway or Watchtower for a nother Cop to Look over prisoners
     
  4. Belly391

    Belly391 Ancient
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    it needs a secret room/escape route and hiding places
     
  5. Bloo Jay

    Bloo Jay Ancient
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    a Sewer that leads to freedom, with a breakable grate at the back of every cell. 'Nuff said.
     
  6. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Well make rows of prison rooms. Use scaffolding or what I thought of doing.

    If this is for Cops & Robbers which I'm sure it is, use tin cups poles for jail bars.
    This provides an excellent Aesthetic touch, and you can still walk through the bars to escape. Like that Staion 69 map. only that had shield doors.

    Also for the sewer, interlock tube pieces to make a round tube length and put shield doors through the tube to make the sewer water effect.

    Then for an escape route, make a hidden grav lift to throw at a brick (Block tiny) to lift it up, like they were to dig out the area with a spoon. :)

    Like make a wall of blocks and then have a hole, plug that hole with a block tiny, the have a teleporter or immovable object to stop the brick from going everywhere.
    and have a tunnel connecting the room to the outside so when you grav lift the block, a tunnel appears. :D
     
  7. Awkward Silence

    Awkward Silence Ancient
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    You need the Warden's office with a weapon locker.
     
  8. AlexIsCoool

    AlexIsCoool Ancient
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    Have a catwalk over top of the cells. The entrance to the catwalk should be located in a completely separate room so Jailbreak'ees can not run onto it.

    Also, make a few holding cells, there should be around 4 of these located near the entrance to the jail. Deeper in to the cell should have the main cells with bunk beds. And near the very back should have Solitary Confinement. Solitary should have a large thick door, and another typical vertical bar door inside of it. You should use scaffolding to make the bars.
     
  9. MeNaCe x TIGER

    MeNaCe x TIGER Ancient
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    Cells, Bathroom, Courtyard type room, A hidden place to escape from, Showers, Weapon Locker, anything else inside a real prison I guess, Prison maps are always fun :happy:
     
  10. XxSpix

    XxSpix Ancient
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    Lots of really small tunnels underneath the complex.
     
  11. Kronos

    Kronos Ancient
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    Things from suggestions that I will add:

    -Tunnel, at least one, somewhere.
    -Wardens Office, no armory for regular games
    -Solitary Confinement Room
    -Cafeteria

    At least. I already have the cells. I only made 4, because it takes around 5 scaffolding each. I have a random empty room, which I will furnish, I have a room for visitors to talk to prisoners (like, phone between glass type of thing), and a main hallway done. All of this is roofed already. Warden's office is being worked on. Pictures will be added on the map preview thread, which I will make when the Warden's office is done.
     
    #11 Kronos, Jul 28, 2009
    Last edited: Jul 31, 2009
  12. R0FLninja

    R0FLninja Ancient
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    window panels for jail bars if on foundry and scaffolding poles for jail cells if on sandbox.
    rec field (maybe?) soccer field?
     
  13. apesap0

    apesap0 Ancient
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    You could put scaffolding upside down, and use both sides for jail bars, so the 'free' hall is in between the poles, and the inmates are at the sides of the bars.
    you could make more cells using this method, unless you want a big hall in between the cells.
     
  14. arrowhon120

    arrowhon120 Ancient
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    A cafeteria, a pallet blocking a hidden exit. Maybe a few other pallets blocking the exit to the outside world. A warden's office a bathroom in each cell. and few others.
     
  15. RevolverOmega

    RevolverOmega Ancient
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    You need an outside area for convict labour (could have grav hammer left out, or in a tool shed?) XD with towers with turrets and spot lights? (for aesthetics) and the entrance bit with dual gates. A library? Also a shotgun and pistol should be in the wardens office! A gym? Visiting area (for aesthetics?) An electric chair room (again for aesthetics?) staff area containing bunks, kitchen, loo, tv room? That's all i can think of!
     
    #15 RevolverOmega, Jul 29, 2009
    Last edited: Jul 29, 2009
  16. Kronos

    Kronos Ancient
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    There will be no outside, sadly. The C&R Version may have an exit, but there will be no aesthetics. The map is near completion and I have 60 dollars left.

    Right now I have:

    - 4 cells
    - glass window / talk with phones through glass room
    - cafeteria
    - desk area
    - Warden's Office
    - Major Hallway (connects rooms on one half of the prison)
    - 2 connecting rooms (moderate size)

    I know 4 cells isn't much, but 4, maybe 6 players can fit in one cell. The cells would basically act as spawn areas. There will be 3 versions of this map, most likely:

    - Infection (cells broken, gloomy effect)
    - Default (cells not broken, no effects)
    - C&R (cells "broken" in center so criminals can crouch under the bars)
     
  17. RevolverOmega

    RevolverOmega Ancient
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    Shame about the outside, but otherwise sounds awesome! If you need any testing done i'm up for it!
     
  18. ANTI YOU

    ANTI YOU Ancient
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    1. cells
    2. cell blocks
    3. chow hall
    4. the ever so popular shower room
    5. rec yard
    6. watch towers
    7. wardens office
    8. barracks
    9. death row
    10. the hole
    11. laundry room and kitchen

    edit: oh yeah, i think it would be cool if in death row you made an electric chair where a power drain would spawn.
     
    #18 ANTI YOU, Jul 31, 2009
    Last edited: Jul 31, 2009
  19. Kronos

    Kronos Ancient
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    Turns out there was a tank in the sky bubble, I now have around 90 dollars on the "default" version, and around 100 on the "C&R" version. 85 on infection. Keep in mind I still have to make weapons on the Default and Infection variants, but really that should be 15 dollars or less for infection, maybe 20-25 on Default. C&R needs no weapons.

    I still have a few un-needed canvas items to delete, but it will only give me around 15 dollars.

    So, think about 85 dollars once each variant is complete, more for default and c&r.

    If I can, I'll try to add a shower, or an electric chair. Or I may just add random aesthetics. What do you guys think?

    For making an electric chair / shower / any additional room, keep in mind that It will need roofing. think around 5 or 6 double boxes for a roof, that's 25 or 30 dollars. add around 15 if the room is bigger than one DB wide.
     
  20. Xang

    Xang Ancient
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    You need basic prison rooms, food place, washroom, an open area, boss office not to mention you will have to make escape routes... Also i have noticed one flaw in all jail maps, the cells are never that good. Incorperate a bed in each cell since every cell has one.
     

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