I haven't been doing anything lately so i decided to go back to forge (happy face) Crossfire was one of my first slayer maps on foundry, i decided to go back and revise it and this is my outcome. Crossfire v2 is an assymetrical Team Slayer/CTF map designed for 6-10 people. I honestly do not know how many br's or ar's are on here, but they are arond the map and you will not have trouble finding one. Weapons Rocket x1 180s 0 clip shotgun x1 150s 0 clip sniper x2 90s 1 clip (bubble, power draing, regen) x1 60s smg x4 30s magnum x2 30 sec okies now onto the pics. overview of base 1 (top mid left= snipe tower =) base 1 spawns and flag spawn. Regen spawns infront of wall, and there is a little bit of sign A poking for a ledge to jump up into base 1 in the gap between fence walls. another view of base 1. shotgun spawn to the left, and rocket spawn to the right on the center piece. Shotgun spawn overview of base 2 and sniper tower. 2nd over view of base 2 power drain spawn in double box open and bubble shield builing top right. flag spawn and team slayer spawns. Rocket spawn and centerpiece. Updated: Ok rocket has 0 clips and 180s respawn/ shotgun has 0 clips and 150s. snipers have 1 clip and 90s respawn. 4-10 people Team Slayer/CTF Crossfire
Some partsof the map are a little devoid of cover so if you added a litttle more cover it couldn't hurt. Also I don't know much about competitive maps but is 4 power weapons a little too many? ither way you have some nice interlocking on this map which makes it aesthetically pleasing.