Leolism 1.1 This is my second map post on the almighty Forgehub! Not much to say about this map, it's a rotationally symmetrical map with two bases. It's been set to be ready for Slayer, KOTH, CTF, and Oddball. 2-8 players preferably. Weapons list: 6 BRs 2 Carbines 1 Mauler 2 Bubble Shields 1 Camo 1 Overshield 4 Plasma Grenades PICS! : I hope you have fun with my map and please feel free to leave me comments on what you think of it. And for those of you who do comment, please give me criticism on what i should improve on? Thanks. V2 coming soon. DOWNLOAD Leolism 1.1 ____________________________________________________________________________________________________ And check out my other map (my first map post) Defiance 1.1 Download Defiance 1.1
I agree with what he/she says but I would've went 5/5 saying that, but I think it will be almost a bad idea/plan to get the power-ups because of fact that in most of the map you can see either of them. ( someone see the invis disappear and then powpowpow they dead ) And will you make more pictures, because I can see little things that might be aestheticly pleasing, but I don't know...
The center piece, the little shinny things on the "power-up rails", the wall places, and the ditches/big holes in ground, thank you And are the holes like the orbital hole?
ok no problem be back with a second post Do these help? The holes are just holes. you fall in you die. About the Power ups... should i get rid of them or what?
Maybe if the was like a little room with two half walls...? kinda like next to the pit...Cuz the view of the power ups will be small.
Excelent, flawless forging. I like the tall structures. Make the map fell bigger than it actually is. Great job and keep forging great maps like this on.
well this looks although i dont like the huge walls becuase they are FLAT. do u get the joke? but that stuff isnt appealing to me but everything else looks realy cool
I don't get the joke but i didn't have enough time/patience to do the walls. I usually don't like the walls like that either but for now i just didn't want anyone to get on top of it but i still wanted walls haha
Please give me some more criticism so that i know what to improve on for a V2 and please do so on my other map Defiance 1.1