It's been in the works since October of '08, it's the second CoForge of the dynamic pair of OwlWolf and I. Few have seen it, and it's time. This is Alkaline, behold. Defend This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. Attack This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. Testing will be held soon. Oh, and did I mention there is a spinning merged Soccer Ball? ;] One more inventive thing. The Mongooses that are in the map allow for quick transport, but only during certain gametypes. In two flag, they are unusable, but in one flag you can use them. They are there in Slayer. But wait! You just said that they are unable to be used in symmetrical gametypes! Wrong, I said, two flag. ;] I have found a way to block get rid of weapons, vehicles, and equipment during objective based gametypes. You'll see what I mean. It's pretty epic. =]
nice map id like to test it. And the mongoose thing, im just geussing that the gametype specific item stops them from dropping
I've never seen it done to stop you from using vehicles pigeon, butm the only reason I knew you were using neutral flag spawns is because Buddhacrane used neutral flag spawns to block a path on Distortion. Anyway, I've already told you I'm liking the looks of the map, please invite me when you are testing this!