Vitality

Discussion in 'Halo and Forge Discussion' started by Mr Garfunkle, Jul 22, 2009.

  1. Mr Garfunkle

    Mr Garfunkle Ancient
    Senior Member

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    V i t a l i t y​


    My latest map vitality is based off of olympic garden, in my signature and file share. It uses the same base area, but I slapped on a shiny new name, added a whole new level, made a new way to access the sniper area, and did some messing around with weapons and spawns. So here is my latest work in progress, vitality. The map looks somewhat offset in the pictures, that is not how the actual map looks, I am just not a good screenshot taker.

    Overview
    [​IMG]
    Middle Area
    [​IMG]
    Overview Two
    [​IMG]
    New bottom level (Hard to see, it's a low ceiling)
    [​IMG]
    Back entrance to bottom level
    [​IMG]

    This map was designed to have a lot of movement, and should work with up to six players FFA, TS, KOTH, and Oddball. Any ideas are welcomed, I know it's tough to tell.​
     
    #1 Mr Garfunkle, Jul 22, 2009
    Last edited: Jul 22, 2009
  2. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    This map is one of the more original maps being made in the sky bubble,
    I'm glad to see some variety and hope you get some more sweet designs on it.
    I would suggest making more breaks in line of sight though, that way spawn killing is eliminated. I'd say add walkways too, because this looks really fun for gameplay.

    I want to be a tester please :D
     
  3. Xang

    Xang Ancient
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    I really thought that the old version was good... But this one looks even better. I did quite like the tree quite structure in the center and im glad you kept it. Really like that you decided to add more levels to the made.
     
  4. Mr Garfunkle

    Mr Garfunkle Ancient
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    Unfortunately, I have only 2 more objects until I hit OLN, so walkways are not an option right now. I'm glad I added another level as well, it needed it to support a real team game. The spawns still need work, but hopefully testing will work that out. This should be posted in the testers guild in the next week most likely.
     
  5. Rho Fs

    Rho Fs 2x2 Forge Judge
    Senior Member

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    Hey if you need help with spawns i would be happy to. Just send me a message on xbl if you need it.

    gt: HeCtic HazSaucE

    I don't have a mic until next week though. : [
     
  6. RaBBiiTTT

    RaBBiiTTT Ancient
    Senior Member

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    Wow, that first picture absolutely stunned me. It looks amazing so far.

    My only suggestion right now is that you make some kind of sniper tower because, based on the pics, the sniper is placed in the top middle part of the map. For me, that's not a good place to put the sniper.
     
  7. surhoff15

    surhoff15 Ancient
    Senior Member

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    nice map

    this looks really nice grea job

    if you need someone to test it with you just send me an invite ill be glad too play on it

    HT Karma
     
  8. The Stickmen

    The Stickmen Ancient
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    "Listen this map was beautiful when I first saw it and its beautiful now. Love the flow and overall cleanliness of the map. I would probably agree with Given to Fly about the spawns, but with proper testing you could create a fix for that I'm sure. Without actually playing the map its hard to get a real valid review going here, but minus the spawning issues everything else looks great. I would NOT adjust the lines of sight because that what makes a map like this great. Looking at the pics its hard to find a couple good spots with cover for the spawns though....

    If you need some help testing I would be happy to help. GT The Stickmen." says former Green Bay QB Brett Favre
     
  9. Mr Garfunkle

    Mr Garfunkle Ancient
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    I know what you mean. At first it was more of a sniper tower, because there was only the lift to get up there. This really limited the usage of the area though, so I needed a second way up there. More traffic up there might make it less of a sniper spot, but I'll have to check how it works for testing.
     

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