The first thing I should probably add is that this map, and the other I have posted, is designed for a Counter Strike emulated game type. It is meant to mesh Counter Strike with the Halo platform. The game variant designed for this map can be found at the same links down below. There is also group information, forums, game variants, instructions, and more maps. Map - cs_chokehold is a map created by us to give a dynamic of a single choke point. There is however a single back route to the opposing base. This map may be converted to work with other CSource game types. But is currently only designed for CSource gameplay. The download link is in the sidebar at the right. Download - CSource Blog Download - Bungie Forums
Trying to bring counter strike into halo 3 seems like a challenge but you seemed to do it very well. The layout of the map is great along with the neat forging.
Thank you feel free to join us for tournaments or just pick up play. I will post more maps here as they are created!