Zombie Ramp

Discussion in 'Halo 3 Casual Maps' started by Mattie 400, Jul 13, 2009.

  1. Mattie 400

    Mattie 400 Ancient
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    ZOMBIE RAMP

    HEYA, ZOMBIE RAMP IS MY 3RD MAP ON FORGEHUB AND IS SET IN THE MAIN LEVEL AND OUTSIDE OF SANDBOX.

    IT FEATURES PROBABLY ONE OF THE BIGGEST RAMPS IN HALO AND A HUGE "BUNGIE JUMP".

    HUMAN STATS:
    Weapon: Assault Rifle
    100% Damage Resistance (Normal)
    100% Gravity (Normal)
    100% Damage (Normal)

    ZOMBIE STATS:
    Weapons: Sword and Hammer
    Invisible
    200% Speed
    50% Gravity

    AIM:
    This is, in a way, quite a stratigic game. Because of the zombies being invisible, you need to work out a tactic to stay alive: risk all and make a run for the fort, stay and armor up in he tower spawn or run around and mix things up a bit. This is quite fast paced as people can't stay still because of the need for ammo, also, humans have got no motion tracker and every human has a marker over his/her head, so the zombies always know where they are (this is because of humans camped in the dark)

    PICS:

    The Ramp (The tower base is at the top)[​IMG][/URL]

    Inside the tower base (The mongooses go down the ramp and the other door is the bungie jump)
    [​IMG][/URL]

    The Bungie Jump[​IMG][/URL]

    Where the bungie jump firies you from
    [​IMG][/URL]

    The zombie spawn - Tower opposite the tower base (Note: The grav lift to get into the tele spawns after 30 secs. This is because the tele takes you onto the top of the tower base so it prevents spawn killing at the start.) Also, if someone is going down the ramp or is in the dark area near it, this tower will try and fire (it is blocked though) and will kill any zombie that tries to get into the tele
    [​IMG][/URL]

    The fort in the middle of the map
    [​IMG][/URL]

    Inside the fort (Main Room)
    [​IMG][/URL]

    This may look like a bland map but since the humans have limited ammo they need to keep going back to the tower base for supplies (There is a tele behind the fort to get back up)

    I think that's everything, oh, yeah, the download...

    NOTE - THE MAP NORMALLY HAS A GLOOMY FILTER ON BUT I REMOVED IT FOR THESE PICTURES, I DIDN'T HAVE ENOUGH PICTURE ROOM LEFT TO TAKE SOME WITH IT ON, SORRY

    MAP
    VARIANT
     
    #1 Mattie 400, Jul 13, 2009
    Last edited: Jul 13, 2009
  2. Fousu

    Fousu Ancient
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    This map looks very original, as it's on the outside of the map. But if you go out too far, won't you die? Nevertheless, I'm still going to download and do a Forge through. Also, you should spread out the weapons and make less, because armories are looked down upon on ForgeHub.

    8/10 + DL
     
  3. Mattie 400

    Mattie 400 Ancient
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    Thanks for the review, I know people hate armories but because this is meant for quite a lot of players, the weapons are taken very quickly. After you've played it, you'll see why I made it like that

    Plus when u take a wep, it takes another one for ammo, so it isn't as overpowering as it looks. Also, you will die if you go too far out, but that's only possible by missing the bungie jump or jumping off the bungie jump at a bad angle. Zombies can also just jump out but it's a waste of time
     
    #3 Mattie 400, Jul 13, 2009
    Last edited: Jul 13, 2009
  4. 12 inch winner

    12 inch winner Ancient
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    this is a orginal map im definatly going to download it but one thing i would recommend is maybe making the humans work for there weapons like fousu said, and maybe add a bit of scenery on the outside of the map but until then ill have to save my commentary until after i play it.
     
  5. Powerslave

    Powerslave Ancient
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    actually, its not original at all.
    you stole some huge ramp called "Record Ramp" - (i think), put weapons @ the top, and made a base.
     
  6. headlessbarbie

    headlessbarbie Ancient
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    Shut up and stop being so ignorant. One glance shows the ramps are different, one is smooth and one is bumpy, at least know the name of the other map before you accuse him.
     
  7. BoondockSaint

    BoondockSaint Ancient
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    dayyum!
     
  8. ZOMBIECOW11

    ZOMBIECOW11 Ancient
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    It is kind of funny. I saw something almost exactly like this today. However the base in the middles was different and the whole thing was poorly made. This looks pretty cool. However, from what I can see, the ramp looks fairly bumpy. The idea however is a good one. My only hope for the gametype is that you change the zombies to ba d camo. I can't stand full invisible zombies. Its just too hard. Overall I rate a 7/10. Keep up the infection maps.
     
  9. Mattie 400

    Mattie 400 Ancient
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    At first it was bad camo but the humans could see to easily because their name appeared over there heads.


    And I also run out of the object limit, which is why there is no scenery

    Also, Powerslave, I never knew there was another ramp out there, I rarely Check this site. Sorry if you thought I copied it.
     
    #9 Mattie 400, Jul 14, 2009
    Last edited: Jul 14, 2009

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