Veyron A preview by TFx KiLl3r TFx KiLl3r says: I am quite far into my new map Veyron, which is going to be an assymetrical map which will support all gametypes, both team and FFA gametypes. I want to focus on neat forging making good aesthetics whilst the gameplay still being good. I have had some problems over the name choice, basically between this and one other, which i mgiht use for another map. Some of you out there may reognise the name from the car Bugatti Veryon. As far as comments go, I would really appreciate you commenting on what I have done so far and suggestions! So here are the picture so far. TFx asked me to copy this from the preiew over at another site so i did, this is the last time btw killer. UPDATE UPDATE Blue sniper spawn and view View from under the red side looking to where the invisibility will be One view of the now finished blue side (do you like it?) Another view of the Blue side An overview of what he has done so far NOTE: Tfx says that this is not the final positions for weapons just propsed ones although the sniper is staying
I don't know if this is just from uncompleteness but it seems you can view 90% of the map from anywheres, this makes games, bad, impossible to balance, and not fun. Adding boldness to structures helps a lot, make sure you make the paths to key (strong) areas open and dangerous. Make sure you're taking into account lines of sight that players have form certain ares, this is the best way to change gameplay on maps. Edit: Now that you got updated pictures I can now see what them map is like. Blue snipe looks cool and has some great lines of sight. Great job so far
Cheers for posting this will and hopefully you wont have to do another one lol. As you can see the map is still in the making stages and i have only done the center and dont worry I am taking into consideration the lines of sight, I have a plan! More comments and suggestions are welcome!
From these pictures, I really don't have a good sense of what you're going for, so I'm not sure what to say. Could you label the pics with stuff like "Attacker's Base," "Center Structure" and so forth? That would make it a lot easier to figure out what you've done so far.
Ya, if the maps almost finished then you need to start filling it up a bit more. It's too open on the ground.
the maps not almost finished. Oh just realised in the post it says quite far, sorry about 5-6 hours in. Alot is going to be added.
Wow, this looks great so far, I love to see neat forging and this is that. Not really that much to say, but gl with it and i hope it goes well, I will be looking forward to it!
Thanks for the comment, im hoping to do a fair bit to it today as I havent been able to in a while so expect an update!
No me and him are friends at school so he can tell me what he wants and stuff and check the pictures coz there's been an update!
This looks promising, liekt he smooth forging shown and i like the first picture of the updates which shows some good sniper angles! Kepp going
Thanks so much for updating will, and thanks everyone for the comments and i hope to see more on my new updates that have just been posted! Thanks