Halo Delta v3.5 Halo Delta 3.5 So I start again with the new and last version of Halo delta v3.5! 10-16 players -CTF : One Flag & Multi Flag -Assault : One Bomb -Slayer : BTB & Team Slayer -Territories : one side Weapons : -2 snipers -1 Rocket Launcher(4 rockets) 120s -5 battle riffles -2 plasma pistols -2 plasma riffles -2 SMG -4 spikers -1 mauler -1 plasma turret -1 carbine -2 needlers Vehicules : -2 mongooses -2 warthogs -1 ghost -2 choppers Equipment : -1 bubble shield -1 armor -1 regenerator -2 drains Global view : Red base : Blue base : Middle : I hope that ths new version is better Here the new link : http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=86626308
It looks like a good map, but i think it may be better for one sided objective game types because it seems very unbalanced in the bases. blue base seems like it would be a fortress if someone got in there with a sniper while red base seems very confined like a shotgun could rule it. also there doesn't seem to be much cover considering there are warthogs and banshees on the map. I say 3/5 for now and on ways to improve i would say more cover in the middle.
There are no more cover in the middle to leave the square with the fights of vehicles. The blue base is not really a fortress because there are 3 gates to enter.
why does the middle look like u just through stuff out at different angles? And Why did u leave the middle unchanged from the original sandbox? it does show creativity
You think that I only threw blocks wherever just to make covers in the middle of the map ? You're wrong I tried to I leave the place with vehicles while giving the possibility of crossing the map on foot. But thank for your feedback.
This looks like a fun map for large parties and I love the windows in the bases. But it looks as though there isn't much of a chance for people walking to the enemy base because of lack of... a mancannon? Just an idea, but it looks like a cool map. 3.5/5 Oh, and did you do any merging? Just wondering, it doesn't look like it.
Thank for your feedback and I'm sorry not to have answered earlier... A man cannon can be a good idea! And no I didn't do any merging. Just a thing : I tried to improve my map so I give you the link to see the new version of it. Bungie.net : Halo 3 File Details In it there are two new covers, more respawns points and I have changed some details in the red base. I hope the map is better now !
Halo Delta 2.5 Halo Delta 2.5Sorry for the double post but I want to show you my new version of Halo Delta. In it I tried to improve respawn so I added an area to respawn behind the temple. I added a rampart for the red base : - Improvement of three banisters to fluidify the movements: + that inside the temple. - no more banshee - Some changes of weapons I hope that will be good for the gameplay !! New Link: Bungie.net : Halo 3 File Details V1 V2.5 Hope a lot of feedback !!!
The second version is a great improvement, though I still do not think this is nearly finished. Both the bases have started to look quite good now but I think you still need to do a lot of work to the middle of the map to improve asethetics and gameplay.
Your base designs are great and of similar quality to those included in matchmaking, so good job on that. As already mentioned, the middle needs more cover as players are not always going to be travelling via hog/mongoose. I'm not going to rate it as I've not actually played it but great job on the bases! Keep that quality of construction up for other maps and i'm sure they'll be great.
Thank to you for your feedbacks !! I hope that I'll have the movie of a game on halo Delta to show you more about the gameplay. But I'll also try to improve the middle of the map !
The bases are the best part. But it is too open. You need to add a lot more cover. Try tunnels or just walls to get behind.
Halo Delta 3.0 I show you the version 3 with a new midddle of the map : I also added a rocket launcher. New Link : Bungie.net : Halo 3 File Details Please rate and comment the new version !!!
it looks like you made this in a couple of hours then posted it. the middle is unchanged from the original sandbox map. its also really unbalanced, it would most likely serve best as an objective map. do not want
Thanks for your feedback ! In your post you're a bit right because I've a big problem : I haven't got any pieces to make the middle like I want ! I also prefer build great structure with lot of interlocking but I can't... But if you've got an idea, you can say it to me.
Hello P) I try your map yesterday and I love it! I played in your map with 5 of my friends and we all love it! Beautiful structure, and there was big fighting everywhere in the map! In fact i like vehicle map so i can't hate it I just think that you have to change the middle because it's the same than in Sandbox (and i don't really like it) 4.5/5 for me
Halo Delta 3.5 So I start again with the new and last version of Halo delta v3.5! 10-16 players -CTF : One Flag & Multi Flag -Assault : One Bomb -Slayer : BTB & Team Slayer -Territories : one side Weapons : -2 snipers -1 Rocket Launcher(4 rockets) 120s -5 battle riffles -2 plasma pistols -2 plasma riffles -2 SMG -4 spikers -1 mauler -1 plasma turret -1 carbine -2 needlers Vehicules : -2 mongooses -2 warthogs -1 ghost -2 choppers Equipment : -1 bubble shield -1 armor -1 regenerator -2 drains Global view : Red base : Blue base : Middle : I hope that ths new version is better Here the new link : Bungie.net : Halo 3 File Details PS : Thank Petque
Alright! Now you got it! The added cover is awesome and aesthetically pleasing. I like the improved buildings aswell. 5/5 for the remake
=O That looks like it runs so smooth, that couldv'e been a B-Day map =), CTF for sure! Maybe close off the upsidedown quarter walls or farther otu so u cant just walk around. nice 4.6/5 =)