Sandbox MLG Fusion

Discussion in 'Halo 3 MLG Maps' started by KingProdigy617, Jun 25, 2009.

  1. KingProdigy617

    KingProdigy617 Ancient
    Senior Member

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    Me and B3S1 have made another map. We made it because we were tired of playing on MLG Pit and Guardian all the time. It's definitely our best work yet. It's a open style MLG map, where height and distance prevails. Perfect example of how map control wins games. Works with MLG TS, but Team Snipers is okay too.

    The two bases are identical. But there is a tall side of the map, and a shorter, purple side. The Mid Bridge has a sniper because I felt I needed to put it on a location that stands out, and prevent there being two snipers. I didn't want CP or Rockets on this map, because I really don't like the "noobish" kind of feel to the serious power weapons of the game. I hope you guys enjoy.

    If you can, send messages to my gamertag rather than leaving comments on here, seeing as I can't get to a computer that often anymore. GT: KingProdigy617

    ------Download Link------:
    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=83428722


    ------Weapon List------
    BR x6
    Carbine x2
    Mauler x1
    Sniper x1
    Plasma Pistol x1
    Plasma Nade x2
    Frag Nade x2

    ------Pictures------

    Red Base:
    [​IMG]

    Back Of Red Base:
    [​IMG]

    Mid Bridge:
    [​IMG]

    UTube (Cleverness?):
    [​IMG]

    Plasma Pistol:
    [​IMG]

    Purp:
    [​IMG]

    Tall Side:
    [​IMG]
     
    #1 KingProdigy617, Jun 25, 2009
    Last edited: Jun 25, 2009
  2. 2woFace

    2woFace Ancient
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    Looking at your pictures, the map itself looks pretty solid. I didn't see any merging though. But, I will say for a map without any merging I still think I might play on it.

    I'll give a try and tell you what I think
     
  3. KingProdigy617

    KingProdigy617 Ancient
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    If you mean geo merging, then there is none. Almost every thing is interlocked though.
     
  4. AgileDan92

    AgileDan92 Ancient
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    This map looks pretty slick. The temple-like base area is what caught my eye. I'm thinking this is gonna be boatloads of fun to play on, and the aesthetics are pretty nice to boot. Well done. 5/5
     
  5. KingProdigy617

    KingProdigy617 Ancient
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    Thanks. I have noted that sometimes, the red team will spawn at the blue base and vice versa. I cant explain why however...
     
  6. ateakin

    ateakin Ancient
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    If you switch the spawn points like defenders are red, and attacking is blue try changing that.
     
  7. RebelCow

    RebelCow Ancient
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    really cool looking map. it could be fun for neutral assault. (with the bomb on the bridge) Personally, I would remove the sniper and add a shotgun, but the sniper isn't too bad. I'll DL when I link my GT
     
  8. KingProdigy617

    KingProdigy617 Ancient
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    I already have a mauler in the U-Tube. Plus, shotguns aren't in MLG.
     
  9. Sand Fisher

    Sand Fisher Ancient
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    I would like more screen shots of the map.

    But of what you shown above it looks rather decent.

    I dont really see any merging besides that the layout looks great but the red walls used seems a little overdine in the first screen shot maybe delete a couple.
     

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