Foundry The Last Stand on Bunker 36

Discussion in 'Halo 3 Casual Maps' started by teameck1, Jul 7, 2009.

  1. teameck1

    teameck1 Ancient
    Senior Member

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    The Last Stand on Bunker 36
    The Last Stand on Bunker 36 is a game where you are defending the bunker because it is your last safe place to hide from the zombies. You are also low on supplies. If you fail to protect it you will die. But if you defend it and survive a rescue team will come and save you and bring you under the protection of the UNSC where you will live on. Scroll down to see pictures of the map. I am also NOT THE BEST forger so you have probally seen better maps but im pretty proud of this one.

    This is the main door(Get in quick, doors will spawn in 10 seconds)
    [​IMG][/URL]



    This is where the zombies will spawn(The grav lift shoots the zombie out after 10 seconds)
    [​IMG][/URL]



    This is the left side of the Bunker
    [​IMG][/URL]



    This is the right side of the Bunker
    [​IMG][/URL]



    This is what it looks like deeper in the Bunker
    [​IMG][/URL]



    This is what the armory looks like
    [​IMG][/URL]



    This is a view of the whole map from the outside
    [​IMG][/URL]



     
  2. Yoshiodo

    Yoshiodo Ancient
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    Good job giving him constructive criticism. That wasn't spam at all.

    Anyway, you've got something pretty interesting going on here. You took a big risk putting in an armory but it turned out okay because you didn't just overpower it. If I were you I would make the doors spawn and zombies come out in 20 seconds. It's also up to you but you could just put some other things out there in the field to break apart all the space.

    You should probably edit your post and say something about the gametype. For example, starting weapons, movement, time limit, number of rounds, etc.
     
  3. l PATRICK l

    l PATRICK l Ancient
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    look i like the map and all, but the armory makes a map very one sided and i know its an infection map, but i hope the zombies have more than 20 percent damage because your making it very easy for the humans with shotguns and the other items in the armory. My suggestion would be to take the armory away or take out the big weapons, which will make for more fairer gameplay
     
  4. Bobguy13

    Bobguy13 Ancient
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    Noone was picking on him. What a surprise, spam on the new guy's post.

    The map looks pretty good, and the armory doesn't look too strong, but you could've added a bit of cover for the zombies and you could've listed some of the zombie-human traits. Great first post and great first map.
     
  5. Kryticate

    Kryticate Ancient
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    Nice map, but a few pieces of constructive criticism:

    • Very small change, but doors are meant to be gone through, not block something. If I were you I would use something else to be more realistic like a barricade.
    • 10 seconds? That is way to fast. Change the gravity lift/blockers spawn times to at least 20 seconds.
    • The armory looks really overpowered. Clean that up.
    • Does not look like you used the other half of the map. Maybe people can camp at the corners?
     

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